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Old 05-26-2008, 02:39 PM   #41 (permalink)
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Quote:
Originally Posted by zuneboy1992 View Post
When i tried to deploy this game it said it had 11 errors and i dont know y.Anybody have any ideas?
Care to copy the error messages here? Try downloading the file again, it isn't normal to have that many errors, maybe the file is corrupted or something.






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Old 05-26-2008, 03:05 PM   #42 (permalink)
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Keeps giving me this error. I tried re-adding my zune, but it says the same thing every time. had no problem deploying other games. Any help. This happens even after deploying the solution.


Error 1 Could not connect to 'Sweet Escape!!!'. Make sure the device is connected to the computer and not busy syncing content. 0 0



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Old 05-26-2008, 03:08 PM   #43 (permalink)
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when i try to extract the file to C:\Program Files\Zune
it says that the file is protected and needs a password to extract it

im kind of new to this so i wouldnt know what the problem would be
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Old 05-26-2008, 03:20 PM   #44 (permalink)
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I did not password protect it... Don't know what is going on there....
Edit: Just downloaded it again and unzipped it without being asked for a password...


Concerning the connection problem: I had the same problem with Visual Studio too a few times. reconnecting the Zune helps in most cases. A reset helped every time.

The given error is no code error. Its an error that Visual Studio/XNA throws because it does not find your Zune (strange name by the way). So I don't think there is anything I can do here... try to restart the computer, reset the Zune or something like this... its a sync error between PC and Zune.







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Old 05-26-2008, 03:55 PM   #45 (permalink)
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thanks, it works now

this game is pretty nice
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Old 05-26-2008, 06:13 PM   #46 (permalink)
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Quote:
Originally Posted by asparkman431 View Post
Keeps giving me this error. I tried re-adding my zune, but it says the same thing every time. had no problem deploying other games. Any help. This happens even after deploying the solution.


Error 1 Could not connect to 'Sweet Escape!!!'. Make sure the device is connected to the computer and not busy syncing content. 0 0
That has happened to me many times before. In most cases, the solution involved closing a process called xnatrans.exe (or something like that) which makes the program think that the Zune is "busy syncing content" when it actually is not. When you start syncing your Zune, the program runs that process, but if the syncing fails for whatever reason, the process doesn't end, it just keeps running. You can't start another synchronization if you don't end that process first.



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Old 05-26-2008, 06:45 PM   #47 (permalink)
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For those of you who are not getting the option to deploy 4ToWin, use the option to deploy solution. This is how I finally got it to work. To the creator this game is great. Thanks.




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Old 05-26-2008, 08:38 PM   #48 (permalink)
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Wow lots of people having problems. For some reason I NEVER have problems deploying, and if I do, they're simple like getting a font or reconnecting the Zune *shrug*




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Old 05-27-2008, 10:36 AM   #49 (permalink)
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how do i install game on my zune



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Old 05-27-2008, 10:50 AM   #50 (permalink)
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Quote:
Originally Posted by andyhokage View Post
how do i install game on my zune
Check this tutorial:
http://www.bostonpocketpc.com/Gettin...Your+Zune.aspx

and this one
http://www.zuneboards.com/tip-of-the...your-zune.html
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Old 05-27-2008, 11:42 AM   #51 (permalink)
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whats valgards fate?
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ya, my connection sucks, got a problem with it!?




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Old 05-27-2008, 12:31 PM   #52 (permalink)
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Valgards Fate is a RPG game in development...







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Old 05-27-2008, 02:51 PM   #53 (permalink)
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i want to play valgards fate is it coming out soon



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Old 05-27-2008, 03:15 PM   #54 (permalink)
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It is not that far to be played

At the moment I am developing the editor and making graphics...







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Old 05-27-2008, 07:14 PM   #55 (permalink)
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This is VERY nice. Thank you!




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Old 05-28-2008, 10:13 AM   #56 (permalink)
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No bugs found yet? I can't believe that

Please report bugs or anything that makes the game better (if its easy and fast to implement, because this is one of my 3-day-projects).

I would really like to make it a final Release 1.0 one day
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Old 05-28-2008, 10:36 AM   #57 (permalink)
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when the game is over it should have a rematch option to save us the setup time. also you might want to have best of five or 7 options as well. possibly tournament stuff as well



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Old 05-28-2008, 10:27 PM   #58 (permalink)
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Very fun game.

Only part that sucks= Level 4 and on is HARD AS HELL!!!

Jebus Leweebus!
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Old 05-29-2008, 12:01 AM   #59 (permalink)
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The AIs smartness grows from level to level. I know there is a very big advance from level 3 to 4 but thats the way the AI works. The Zune will try to "look xx steps forward". Try looking forward 4 steps yourself and you might win *lol*

There still is a chance to win! I always let the player the first move and researches have proofed that the beginning player can always win, no matter of the strategy of the second player.

I will take a look if I do something like:

Level 4:
First move (look 3 steps in the future)
Second move (look 4 steps in the future)
Third move (look 2 steps in the future)
etc...


this should make a mid hard level... I will test it out.
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Old 05-29-2008, 05:18 AM   #60 (permalink)
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Definitely an option to rematch in level 4, that computer is really pissing me off and making me do levels 1-3 again!



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