|
  
|
|
|
#1 (permalink) | |
|
Zuner
Join Date: Jan 2008
Posts: 54
Reputation: 31
Donate |
Game Name: PopEm
Creator: Manticore-X Version: 0.1 Download URL: http://files.filefront.com/ALPHAPopE.../fileinfo.html (Updated URL at 7:13 EST May26) This is the second release of PopEm for the zune. Hopfully you all enjoy it. There are some bugs with the collision detection on the bouncing blocks, so if anyone with experience can look at that it would be great. But, to the best of my knowledge this is about as good as it will get (which is still pretty good if i say so myself). This happens mainly when they are lined up together in a large row (like my level, it is there to show how the bouncers work, but also to show the bug). What I know are needed are: More levels. (Please contribute!) Save functions. More special targets. Music player functions. Other assorted things. If you contribute a level please say the % you want them to hit, and the number of darts you think they will need. Also please comment on how many darts and percent should be for existing levels. Thanks everyone! Oh and heads up. Don't run it in debug mode. It causes it to lag. Run it when the zune is not connected to XNA Original Posting is below for reference Quote:
Last edited by Manticore-X : 05-26-2008 at 03:14 PM. |
|
|
|
|
| Remove Advertisements Sponsored Links | |
Advertisement |
|
|
|
#3 (permalink) |
|
Zuner
Join Date: Jan 2008
Posts: 54
Reputation: 31
Donate |
Eventually there will be a dart limit per level. You have to clear it with that amount of darts or else the level starts over.
Right now it is in testing, so i want people to be able to shoot as many as they want. To make it more fun, strive to get the lowest number of darts thrown per level as possible! ![]() |
|
|
|
|
|
#6 (permalink) |
|
Support Team
Expert Zuner Join Date: Nov 2007
Posts: 2,898
Reputation: 178
Donate |
Lovin the new version, working on a few levels i'll put up 2morow or later tonight. It's coming along great, and it is 30 gig compatible.
![]()
__________________
To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. ![]() ![]() |
|
|
|
|
|
#7 (permalink) |
|
Support Team
Expert Zuner Join Date: Nov 2007
Posts: 2,898
Reputation: 178
Donate |
Ok, here are two versions using the Bouncy walls, first is 3 darts, second is 4.
case 8: monmon.setPosition(new Vector2(20, 0)); monarm.Update(); creator = "soccerfreak24"; dart.Update(); slots = new int[11][]; slots[0] = new int[] { 0, 0, 0, 0, 0, 2, 2, 1, 1, 1, 2, 2, 2, 2, 2, 2 }; slots[1] = new int[] { 0, 0, 0, 0, 0, 0, 2, 0, 0, 1, 0, 0, 0, 1, 0, 0 }; slots[2] = new int[] { 0, 0, 0, 0, 0, 0, 0, 2, 1, 0, 1, 0, 1, 0, 1, 0 }; slots[3] = new int[] { 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 1, 0, 0, 0, 1 }; slots[4] = new int[] { 0, 0, 0, 0, 2, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2 }; slots[5] = new int[] { 0, 0, 0, 0, 2, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0 }; slots[6] = new int[] { 0, 0, 0, 0, 2, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1 }; slots[7] = new int[] { 0, 0, 0, 0, 2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0 }; slots[8] = new int[] { 0, 0, 0, 0, 2, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0 }; slots[9] = new int[] { 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0 }; slots[10] = new int[] { 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2 }; goal = 60; break; case 9: monmon.setPosition(new Vector2(100, 0)); monarm.Update(); creator = "soccerfreak24"; dart.Update(); slots = new int[11][]; slots[0] = new int[] { 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0 }; slots[1] = new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0 }; slots[2] = new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0 }; slots[3] = new int[] { 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 1, 1 }; slots[4] = new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1 }; slots[5] = new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2 }; slots[6] = new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1 }; slots[7] = new int[] { 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 1, 1 }; slots[8] = new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0 }; slots[9] = new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0 }; slots[10] = new int[] { 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0 }; goal = 75; break;
__________________
To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. ![]() ![]() |
|
|
|
|
|
#9 (permalink) |
|
Zuner
Join Date: Jan 2008
Posts: 54
Reputation: 31
Donate |
Hey guys. Just a heads up, there is a small revision updated in the first post. I was trying out soccerfreak's levels and noticed a huge performance hit. Upon looking at my code i noticed I implemented collision pretty terribly performance wise. I cleaned that up (among some other small things) and reuploaded. So if you are planning on playing his levels (also included in this package!) I would highly recommend downloading this.
http://files.filefront.com/ALPHAPopE.../fileinfo.html On a similar note, performace when music is playing totally sucks. I cant figure out why (well, i know its because of the collision dection [at least i think....]) so its kind of looking like maybe no music implementation. I know a lot of people wont be happy with this, and i will do my best to find a way to do it, but as of now thats kind of how it is looking. Once again, if anyone can look at my code for places where i could optimise it, that would be great. Thanks for all the great feedback! And soccerfreak24, i love your levels. Your's totally put mine to shame. |
|
|
|
|
|
#10 (permalink) | |
|
Support Team
Expert Zuner Join Date: Nov 2007
Posts: 2,898
Reputation: 178
Donate |
Quote:
![]()
__________________
To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. ![]() ![]() |
|
|
|
|
|
|
#11 (permalink) |
|
Squirt
Join Date: Dec 2007
Posts: 17
Reputation: 10
Donate |
screenshots?
edit: nevermind, but I wasn't sure which one was current because I saw this one above the May22nd one. Maybe merge the topics...
__________________
To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. ~ Last edited by IndeedJimmy : 05-27-2008 at 01:32 PM. |
|
|
|
|
|
#12 (permalink) |
|
Zune Guardian
$zB: 370
Donate |
So if you were to make your own balloons. How would you do that? does the code make purple transparent and white colored or what? and what if you used a gray?
__________________
Invisible Text. =P To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. |
|
|
|
|
|
#13 (permalink) |
|
Jr. Member
Join Date: Nov 2006
Posts: 312
Reputation: 20
Donate |
manticore....read this blog post:
http://blogs.msdn.com/cykho/archive/...zune-game.aspx
__________________
To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. Black Zune 80 & Samsung YH-J70 + Zune 80 Premium + AKG K26p + JVC HA-FX33 Blue -Marshmallows- ![]() ![]() |
|
|
|
|
|
#15 (permalink) |
|
Experienced Zuner
Join Date: May 2008
Location: FL
Posts: 114
Reputation: 14
Donate |
I am very new to XNA (and programming) but hopefully I created something. I pretty much copied socker freaks intro to this code and then improvised the slots. Hopefully I did it right. 2 is assigned to bouncy block? I'd like to learn how to do this. It would be fun making levels for this highly potentally fun game! Thank you!
PS: If what I did was correct and you want to add it to the game (highly unlikely) tell me so I can do some touchups cuz i might want to make some improvements. Thank you case 10: monmon.setPosition(new Vector2(20, 0)); monarm.Update(); creator = "daneboyzzz"; dart.Update(); slots = new int[11][]; slots[0] = new int[] { 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2 }; slots[1] = new int[] { 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2 }; slots[2] = new int[] { 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2 }; slots[3] = new int[] { 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2 }; slots[4] = new int[] { 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2 }; slots[5] = new int[] { 2, 1, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; slots[6] = new int[] { 2, 1, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; slots[7] = new int[] { 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; slots[8] = new int[] { 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; slots[9] = new int[] { 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; slots[10] = new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; goal = 60; break; Last edited by daneboyzzz : 05-27-2008 at 03:59 PM. ![]() |
|
|
|
|
|
#16 (permalink) |
|
Support Team
Expert Zuner Join Date: Nov 2007
Posts: 2,898
Reputation: 178
Donate |
Here are some updated screenshots:
![]() ![]() ![]() Btw, i'm going to have some new levels up by wed/thursday. Edit: sry, theyr'e a bit blurry... my camera is kinda crap.
__________________
To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. Last edited by soccerfreak24 : 05-27-2008 at 04:26 PM. ![]() ![]() |
|
|
|
|
|
#17 (permalink) |
|
Zuner
Join Date: Jan 2008
Posts: 54
Reputation: 31
Donate |
@indeedjimmy, not sure what you are saying. But this is the newest thread. It contains the most recent public release.
@shotgunsnipist, XNA takes everything that is magenta (255,0,255) and turns it transparent. Then my code picks one of the set random colors and overlays it on the target. Thus my targets are white so the overlay looks like the base color. Greys would turn out to be shades of these colors. Other colors would mix probally looking strange. Hope this helps! @Ricardo, thanks for the link. Im pretty sure most of those attributes are already in my code, but ill parse through it again soon. Nevertheless, good things to keep in mind. @daneboyzzzz, thanks for the level. Wasn't able to try it out today but ill look tomorrow. If you look through the quote on my first post it should help you understand it a little better. It is a little different in the newer version and i'll help you out tomorrow if i can. Also yes, 2 is a bouncer! @soccerfreak24, you are awesome. Ill add those screenshots to the main post tomorrow. And cant wait for the maps! |
|
|
|
|
|
#18 (permalink) |
|
Zune Guardian
$zB: 370
Donate |
Okay so this is my first try at a balloon for the game.
Keep in mind I was not able to test this on my zune due to some grades issues. ![]() But anyway, here it is. ![]() Hmmmm.... looked better on PDN... Just tell me what you think. EDIT!: SCRATCH THAT! the reason it looks so bad is because photobucket was making them JPGs don't worry about it im fixing it now. lol
__________________
Invisible Text. =P To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. Last edited by ShotgunSnipist : 05-27-2008 at 08:26 PM. Reason: Photobucket fail (AGAIN) |
|
|
|
|
|
#19 (permalink) |
|
Support Team
Expert Zuner Join Date: Nov 2007
Posts: 2,898
Reputation: 178
Donate |
Looks good, I'd rather that than the current targets.
__________________
To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. ![]() ![]() |
|
|
|