Open the folder that contains the font files, then in a seperate window open up the Control Panel(if you have vista make sure its in classical view) then in control panel find the Fonts icon, then drag the font files onto the icon and it should install them
You will have to restart XNA Studio if its open otherwise it will still say they arent installed
Thanks to you I finally got it to work and it works perfectly! I've been trying for 2 weeks! lol
Thank you! Thank you! Thank you!
Last edited by Jrmint97; 06-12-2008 at 01:42 AM.
Reason: Just wanted to add something.
Thanks, LedZepp for posting that howto, I thought it was plenty enough to just throw the font files in there with the project.. so again, thanks for doing the one thing I should have done to complete the support with fonts.
Thanks, LedZepp for posting that howto, I thought it was plenty enough to just throw the font files in there with the project.. so again, thanks for doing the one thing I should have done to complete the support with fonts.
What you cna do to make it a bit more legal(distributing microsoft fonts is technically illegal), Is compile the game on you computer, then go to your Documents>Visual Studio 2008>Projects>"Your Project"
Then Go to the Bin folder>Zune>Either Debug or Release>Content folder, there you should find your font but it will have a .xnb extension, What you can do with that is, drag it into your projects content folder(in c#) and delete your old .SpriteFont file, now no one will need to install that font as it will already be compiled for the game.
if anyone cares.
i made a pretty cool sprite/font/background package for this. way better than origional.
i dont have screenshots rightnow but i will post them sometime.
the bonus bar on this game needs fixed... i dont know how so ill leave it up to the really smart people. it could also use a menu and highscores. im sick of writing them down
anyway... peace out