Whats there not to understand? you just control guys, walk, shoot, and have 30 seconds to compete your turn. You play with 2-4 players, and teams are identified by color. The object is to kill the other teams.
the game seems very well made but i cant stand the controls for the 80. sometimes i will run other times i wont. and aiming as well seems to be bad. cant wait for an update. anyone else have control problems?
Whoa, this is a huuuge advancement over the last version. And kudos to Arthur also, the art is really sweet. Amazing game man can't wait until the wireless multiplayer, and all of that other good stuff gets put in
yeah, this will get better in no time.
Quote:
Originally Posted by the_guillotine
I don't understand this game whatsoever.
Did you ever play a Turn Based Strategy game (TBS) ?
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Black Zune 80 & Insignia Pilot 4GB + Zune Premium + AKG K26p + JVC HA-FX66 Blue "Air Cushion" 2009 Zune Guide
I'm a .NET programmer and I'd love to play with setting up Z30 controls. Without taking a LONG time to go through your code, where is the best place to start modifying the code to work with a Z30?
I'm a .NET programmer and I'd love to play with setting up Z30 controls. Without taking a LONG time to go through your code, where is the best place to start modifying the code to work with a Z30?
Quote:
Originally Posted by Pauliver
How To: Zune 30 Controls.
(sorry for not doing this myself, I don't have a zune right now so if i wrote it i couldn't test it).
In the file Systems - ManagersInputWrapper.cs line 19 to 30 where it says:
Code:
public struct ThumbStick
{
public float X;
public float Y;
public void Update(Vector2 vector)
{
X = vector.X;
Y = vector.Y;
// ADD your custom logic here
}
}
This is not the ideal situation, however it should let people who have a Zune 30 play the game.
The code should be something along the lines of:
Code:
if (Microsoft.Xna.Framework.Input.GamePad.GetState(PlayerIndex.One).DPad.[Direction] == Microsoft.Xna.Framework.Input.ButtonState.Pressed)
{
X or Y = 1 or -1; depending on which button
}
Hope this helps, sorry I can't impliment it and more importantly test it myself right now. Whoever impliments it (after testing it) feel free to submit a patch to the project.
Hope that helps, (someone else here posted zune 30 controls just fyi - i don't know how well they work).
Also i did some research, i might be able to add bots very very easily by just hacking in a "virtual" controller 5,6,7,8 in the PInput section and then have the AI pass virtual keystrokes to PInput and the game grabbing those keystrokes. we'll have to see how it comes out no promises (but if it works we could have AI in just an hour or two!).
Lastly, how about press the back button to end the turn Or hold it for 5 seconds to quit? We know you needed a way to end the turn but were lacking a mechanism for it due to a limited number of buttons...
I won't have a chance to add any of this until atleast tuesday but if someone else wants to feel free.
Hey, what do you do with the rar file er whatever, im really pretty bad with all this computer stuff, so how do you open it like the other files in C#?
ok, well... you have to extract it... you know, like a .zip
you're gonna need a program that can open .rar files.
extract it, and all the files are in there like normal C#
The control fix "works" for the 30 and I use works loosely if you press up the guys bounce really high and really fast, and they constantly run left or right. You can't aim the gun or the cross hair at all so until someone can come up with a good fix it isn't really playable with a z30 and I'm not to sure bout how the zune80's controls are setup so I can't really port it =/
come on!! the last 3 or 4 games that have been released dont have any screenshots.. please just give me 1, so i can see if i like it. i dont like downloading it unless i see it
come on!! the last 3 or 4 games that have been released dont have any screenshots.. please just give me 1, so i can see if i like it. i dont like downloading it unless i see it
The control fix "works" for the 30 and I use works loosely if you press up the guys bounce really high and really fast, and they constantly run left or right. You can't aim the gun or the cross hair at all so until someone can come up with a good fix it isn't really playable with a z30 and I'm not to sure bout how the zune80's controls are setup so I can't really port it =/
I have the control fix for the 30 gig and it works perfectly