Old 05-22-2008, 08:26 PM   #61 (permalink)
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I don't understand this game whatsoever.
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Old 05-22-2008, 09:31 PM   #62 (permalink)
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I don't understand this game whatsoever.
Whats there not to understand? you just control guys, walk, shoot, and have 30 seconds to compete your turn. You play with 2-4 players, and teams are identified by color. The object is to kill the other teams.
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Old 05-22-2008, 11:38 PM   #63 (permalink)
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the game seems very well made but i cant stand the controls for the 80. sometimes i will run other times i wont. and aiming as well seems to be bad. cant wait for an update. anyone else have control problems?



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Old 05-23-2008, 06:20 AM   #64 (permalink)
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I will put up a .zip file for the zune when i get home today!



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Old 05-23-2008, 06:27 AM   #65 (permalink)
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Whoa, this is a huuuge advancement over the last version. And kudos to Arthur also, the art is really sweet. Amazing game man can't wait until the wireless multiplayer, and all of that other good stuff gets put in
yeah, this will get better in no time.

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I don't understand this game whatsoever.
Did you ever play a Turn Based Strategy game (TBS) ?
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Old 05-23-2008, 09:58 AM   #66 (permalink)
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I'm a .NET programmer and I'd love to play with setting up Z30 controls. Without taking a LONG time to go through your code, where is the best place to start modifying the code to work with a Z30?




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Old 05-23-2008, 10:54 AM   #67 (permalink)
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oops sorry wrong worms game
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Old 05-23-2008, 11:49 AM   #68 (permalink)
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yeah, this will get better in no time.
Kick A And the game was a huge hit at school today my friends loved it




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Old 05-23-2008, 02:41 PM   #69 (permalink)
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With a Z30, this is REALLY hard! haha.

I can't wait for someone to make controls for it because Its impossible to play, for fun at least, on my 30.



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Old 05-23-2008, 03:23 PM   #70 (permalink)
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okay sorry figured it out

Last edited by Dallin; 05-23-2008 at 03:47 PM. Reason: found a download



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Old 05-23-2008, 04:06 PM   #71 (permalink)
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Quote:
Originally Posted by cubeberg View Post
I'm a .NET programmer and I'd love to play with setting up Z30 controls. Without taking a LONG time to go through your code, where is the best place to start modifying the code to work with a Z30?
Quote:
Originally Posted by Pauliver View Post
How To: Zune 30 Controls.

(sorry for not doing this myself, I don't have a zune right now so if i wrote it i couldn't test it).

In the file Systems - ManagersInputWrapper.cs line 19 to 30 where it says:
Code:
public struct ThumbStick
   {
      public float X;
      public float Y;
      public void Update(Vector2 vector)
      {
          X = vector.X;
          Y = vector.Y;
          // ADD your custom logic here
      }
   }
This is not the ideal situation, however it should let people who have a Zune 30 play the game.

The code should be something along the lines of:

Code:
if (Microsoft.Xna.Framework.Input.GamePad.GetState(PlayerIndex.One).DPad.[Direction] == Microsoft.Xna.Framework.Input.ButtonState.Pressed)
{
    X or Y = 1 or -1; depending on which button
}
Hope this helps, sorry I can't impliment it and more importantly test it myself right now. Whoever impliments it (after testing it) feel free to submit a patch to the project.

Hope that helps, (someone else here posted zune 30 controls just fyi - i don't know how well they work).

Also i did some research, i might be able to add bots very very easily by just hacking in a "virtual" controller 5,6,7,8 in the PInput section and then have the AI pass virtual keystrokes to PInput and the game grabbing those keystrokes. we'll have to see how it comes out no promises (but if it works we could have AI in just an hour or two!).

Lastly, how about press the back button to end the turn Or hold it for 5 seconds to quit? We know you needed a way to end the turn but were lacking a mechanism for it due to a limited number of buttons...

I won't have a chance to add any of this until atleast tuesday but if someone else wants to feel free.



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Old 05-23-2008, 07:34 PM   #72 (permalink)
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Quote:
Originally Posted by Link9228 View Post
Ok, this is a link to the z30 fixed controls... and pauliver, let me know when you get an update, i'll remove this link.

http://files.filefront.com/wormsrar/.../fileinfo.html
Hey, what do you do with the rar file er whatever, im really pretty bad with all this computer stuff, so how do you open it like the other files in C#?
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Old 05-23-2008, 10:29 PM   #73 (permalink)
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ok, well... you have to extract it... you know, like a .zip
you're gonna need a program that can open .rar files.
extract it, and all the files are in there like normal C#





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Old 05-24-2008, 02:30 AM   #74 (permalink)
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Can anyone make a 30GB version, thx



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Old 05-24-2008, 03:58 AM   #75 (permalink)
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Can anyone make a 30GB version, thx
Quote:
Originally Posted by Link9228 View Post
Ok, this is a link to the z30 fixed controls... and pauliver, let me know when you get an update, i'll remove this link.

http://files.filefront.com/wormsrar/.../fileinfo.html
Deploying now, looked like fun even without being able to move!



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Old 05-24-2008, 05:45 AM   #76 (permalink)
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The control fix "works" for the 30 and I use works loosely if you press up the guys bounce really high and really fast, and they constantly run left or right. You can't aim the gun or the cross hair at all so until someone can come up with a good fix it isn't really playable with a z30 and I'm not to sure bout how the zune80's controls are setup so I can't really port it =/



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Old 05-24-2008, 07:09 AM   #77 (permalink)
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This is a great game..probably one of my favorites..Only complaint is that we need a way to end turns..




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Old 05-24-2008, 09:16 AM   #78 (permalink)
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come on!! the last 3 or 4 games that have been released dont have any screenshots.. please just give me 1, so i can see if i like it. i dont like downloading it unless i see it
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Old 05-24-2008, 10:25 AM   #79 (permalink)
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come on!! the last 3 or 4 games that have been released dont have any screenshots.. please just give me 1, so i can see if i like it. i dont like downloading it unless i see it






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Old 05-24-2008, 10:55 AM   #80 (permalink)
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Originally Posted by Dustin View Post
The control fix "works" for the 30 and I use works loosely if you press up the guys bounce really high and really fast, and they constantly run left or right. You can't aim the gun or the cross hair at all so until someone can come up with a good fix it isn't really playable with a z30 and I'm not to sure bout how the zune80's controls are setup so I can't really port it =/
I have the control fix for the 30 gig and it works perfectly
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