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#261 (permalink) | |
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Zewbie
Join Date: May 2008
Posts: 8
Reputation: 10
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Quote:
To do your multiball, you probably need your own ball class (store the vector2, the current state (ultra or not), and the x and y speeds, and just have an array of balls which gets circled through (like a loop maybe altering the position of each one), and when ones dies, it gets removed from the array, and if the array is empty, you die! Actually, i freaking love doing Menus, do you think i could help you out on that? i have some pretty cool algorithms for some effects and stuff. |
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#262 (permalink) |
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zB Programmer
Experienced Member Join Date: Mar 2007
Posts: 975
Reputation: 119
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I already know what to do for the multiball but thanks
, im just waiting to rewrite my code.To fix your cyrillic problem do this: in xna go to the content folder, double click on Arial.SpriteFont go down to the bottom and find Code:
<CharacterRegions>
<CharacterRegion>
<Start></Start>
<End></End>
</CharacterRegion>
</CharacterRegions>
Code:
<CharacterRegions>
<CharacterRegion>
<Start>"&#"32"";"</Start>
<End>"&#"126"";"</End>
</CharacterRegion>
<CharacterRegion>
<Start>"&#"1040";"</Start>
<End>"&#"1103";"</End>
</CharacterRegion>
</CharacterRegions>
Pm me with your menu ideas and we will work something out ![]() |
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#263 (permalink) |
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Zewbie
Join Date: Jan 2008
Posts: 3
Reputation: 10
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I'm not sure if anyone else is having this problem but while trying to exit the game, it froze. Then about 10 minutes later it finally shut off. It started loading back up and I had to reinstall my fireware (which isn't working for some reason).
I hope my Zune isn't screwed up. |
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#264 (permalink) |
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zB Programmer
Experienced Member Join Date: Mar 2007
Posts: 975
Reputation: 119
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AKD99, was your zune plugged into the computer and the game was running from XNA(meaning you didnt launch the game from the zune games menu), and you unplugged it? Thats the only scenario ive ever heard that the zune need its fw reinstalled after a playing a game.
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#268 (permalink) |
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Experienced Zuner
Join Date: Feb 2008
Posts: 119
Reputation: 15
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Sweet, just about to try new version,
Would it be possible when you rewrite the code to make it so you can just hold the down button on the menu and it just scrolls down because at the moment you have to press the button each time you want to go down (this'd be especially good in the level select as more and more levels are being created)
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#272 (permalink) | |
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Jr. Zuner
Join Date: May 2008
Location: Florida
Posts: 43
Reputation: 10
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Quote:
![]() Edit: I'm playing right now and on level one I found out that if you hit the grey block and another block at the same time, the grey one disappears in one hit. Is it suppose to be like that? Last edited by Chunky : 05-31-2008 at 10:58 AM. ![]() |
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#273 (permalink) |
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Experienced Zuner
Join Date: Feb 2008
Posts: 119
Reputation: 15
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It worked for me,
Also LedZepp what about having a choice of different styled blocks like on SIRTET?
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#275 (permalink) | ||||
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zB Programmer
Experienced Member Join Date: Mar 2007
Posts: 975
Reputation: 119
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Quote:
Quote:
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#276 (permalink) |
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Experienced Zuner
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just a bug:
on level 29 on the left side the ball goes through the black blocks and then the ball continues to move up and down...stuck lol
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#277 (permalink) | |
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zB Programmer
Experienced Member Join Date: Mar 2007
Posts: 975
Reputation: 119
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Quote:
If the ball goes through 2 black blocks and gets stuck in a loop of going straight up then straight down, when the ball is falling down press and hold down on the dpad and it should go through the black blocks. ![]() |
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#278 (permalink) |
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Zune Guardian
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I think you should make the Dark red (explosive ones)
be able to chain together. As in, One will explode setting off another, and another, and another, and another.... That would be awesome!
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#279 (permalink) |
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Squirt
Join Date: May 2008
Location: Geogia
Posts: 23
Reputation: 10
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I found a couple of things. 1 you can't use the gun on the far left blocks. (i think its the same for the right) the power ups could be a little bit slower. other than that its really cool... +rep
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