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#202 (permalink) |
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zB Programmer
Experienced Member Join Date: Mar 2007
Posts: 975
Reputation: 119
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Yea, click on the red circle and it should disappear, then exit the game, then click "play" button at the top of XNA, start a level and instead of getting it stuck now press to make the red circle, and try moving around with the touch pad
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#204 (permalink) |
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zB Programmer
Experienced Member Join Date: Mar 2007
Posts: 975
Reputation: 119
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Ok good, now unclick the red circle but dont exit the game, press the same "play" button and your game should resume, get your paddle stuck now and click to make the red circle and try moving around with the touchpad
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#208 (permalink) | |
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zB Programmer
Experienced Member Join Date: Mar 2007
Posts: 975
Reputation: 119
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Ok try this, in these 2 lines
Quote:
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#213 (permalink) |
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Experienced Zuner
Join Date: May 2008
Posts: 110
Reputation: 9
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Hey, I can keep helping you (or lack there of) for a little bit longer, otherwise I have to go in a little bit. I will check back in later, just PM me if you need help.
If you have anymore ideas right now I can help. |
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#214 (permalink) |
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zB Programmer
Experienced Member Join Date: Mar 2007
Posts: 975
Reputation: 119
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Try replacing the bolded values to 0f
Code:
pPosition.X += MathHelper.Min(GamePad.GetState(PlayerIndex.One).ThumbSticks.Left.X * 3.0f, 3.0f); if (!gameStarted) bPosition.X += MathHelper.Min(GamePad.GetState(PlayerIndex.One).ThumbSticks.Left.X * 3.0f, 3.0f); ![]() |
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#220 (permalink) | |
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zB Programmer
Experienced Member Join Date: Mar 2007
Posts: 975
Reputation: 119
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Ok one last try before you go, replace those 2 lines with this
Quote:
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