Old 05-25-2008, 06:45 PM   #181 (permalink)
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I'm not seeing a link for the touch support version. All that I see is this.


V. 0.0.9TS - 2nd Gen Zunes, With Touch Support

Coming tomorrow, when i get a chance to fix some bugs


I am not seeing the link.



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Old 05-25-2008, 06:48 PM   #182 (permalink)
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I did not up it, because of the bug you talked about, and as i said in the previous post, i cant find anything wrong with the code, and i dont have a zune with touchpad to test it out




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Old 05-25-2008, 06:51 PM   #183 (permalink)
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Ok, sorry I misunderstood you. You should put it up so that other people can see what the problem is.



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Old 05-25-2008, 06:55 PM   #184 (permalink)
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V. 0.0.9TS (with bug)
Rar Zip




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Old 05-25-2008, 07:01 PM   #185 (permalink)
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Hey ledzepp i downloaded but it isnt working everytime i go to it, it restarts the zune
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Old 05-25-2008, 07:06 PM   #186 (permalink)
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Anyone that has a zune with touch support, download this game with the touch support option. If you move the paddle all the way to the left it will get stuck. Someone with programming experience should help LedZepp out with this bug.

LedZepp, I know nothing about programing, but could it just be a boundary issue?



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Old 05-25-2008, 07:10 PM   #187 (permalink)
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Ickna delete it from the zune and reinstall, it probably got messed up duriong installation because you had the other version installed but im not sure.
ZuneMan, ill take a look but im pretty sure the boundrys are fine

ZuneMan, what about the right side? Is it fine?

Last edited by LedZepp; 05-25-2008 at 07:13 PM.




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Old 05-25-2008, 07:15 PM   #188 (permalink)
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I think it is fine, let me try it out real quick

Ya the right side is fine



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Old 05-25-2008, 07:19 PM   #189 (permalink)
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yah i tried that and it still wont work plz plz plz help
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Old 05-25-2008, 07:26 PM   #190 (permalink)
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Ok ZuneMan heres what i need you to do.
Open the project in XNA, at the very top where it says "Release" with a drop down menu change it to debug, then go down to the Update method and into the Not Paused region, then find these lines
Code:
pPosition.X += MathHelper.Min(GamePad.GetState(PlayerIndex.One).ThumbSticks.Left.X * 3.0f, 3.0f);
if (!gameStarted)
bPosition.X += MathHelper.Min(GamePad.GetState(PlayerIndex.One).ThumbSticks.Left.X * 3.0f, 3.0f);
Keep, that open and looking at it, Plug your zune in and click the little green Play button right next to where you changed the drop down menu to Debug, the game should start and proceed playing it, now go to the left side and get the paddle stuck, then go back to your computer without exiting the game and click where it points to in the attached image(acroos from the line that reads "pPosition.X +="), a red circle should appear and then the whole line should turn red, after which the line should turn yellow and the game will be paused, now hold your mouse over the X in this line
Code:
pPosition.X
and a little box under it should appear with a value in it, tell me that value


Ickna, Open the project and near the top it should either say "Debug", or "Release" in a dropdown menu, make sure it says release

Last edited by LedZepp; 08-11-2009 at 11:34 PM.




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Old 05-26-2008, 09:27 AM   #191 (permalink)
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Hey LedZepp, sorry i'm not getting to you now, but i will do what you told me to do now.

Edit: Where is the Update method?

Last edited by ZuneMan4; 05-26-2008 at 09:32 AM.



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Old 05-26-2008, 09:45 AM   #192 (permalink)
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Its in the Game1.cs, open Game1.cs right click in the code, a menu should appear and Outlining should be the last one select it and then select Collapse To Definitions from its menu, then Update is the 4th method from the bottom




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Old 05-26-2008, 09:51 AM   #193 (permalink)
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Update is the4th method from the bottom? Where is this again?



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Old 05-26-2008, 09:54 AM   #194 (permalink)
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Open my project (.sln) in XNA, at the right side it should list all the files, double click Game1.cs, right click the code, select Outlining, then select Collapse to Definitions and it will be the 4th line from the bottom it will say "protected override void Update(GameTime gameTime)..."
Then click the "+" next to that line and it will expand, the find where it says "not paused" and click the "+" next to that, and you will find those lines i told you about in there


Edit
Heres a much easier way, open my project (.sln) in XNA press ctrl+f on the keyboard, where it says Find What type in "pPosition.X += Math" and where it says Look In select "Entire Solution"

Last edited by LedZepp; 05-26-2008 at 09:58 AM.




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Old 05-26-2008, 10:01 AM   #195 (permalink)
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I found it, just give me a couple of minutes.

Edit: Alright, I got to the point where I got the paddle stuck, I found the lines that you were talking about, now I am confused as to what I do now?

Last edited by ZuneMan4; 05-26-2008 at 10:06 AM.



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Old 05-26-2008, 10:08 AM   #196 (permalink)
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Ok, look at the attached picture a couple posts above, you have to click across from the line that reads "pPosition.X += MathHelper" in the gray area all the way to the left.




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Old 05-26-2008, 10:11 AM   #197 (permalink)
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What was the red circle thing that you were talking about?

Edit
I do not understand what you are saying here==> you have to click across from the line that reads "pPosition.X += MathHelper" in the gray area all the way to the left.

Last edited by ZuneMan4; 05-26-2008 at 10:16 AM.



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Old 05-26-2008, 10:15 AM   #198 (permalink)
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When you click in the gray area a red circle should appear where you clicked heres an image of what im talking about

Last edited by LedZepp; 08-11-2009 at 11:34 PM.




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Old 05-26-2008, 10:18 AM   #199 (permalink)
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Alright I got that, finally. But it is not turning yellow like you said.



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Old 05-26-2008, 10:19 AM   #200 (permalink)
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Is the game still running? if it is try moving around the touchpad




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