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Old 05-13-2008, 11:58 AM   #1 (permalink)
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Default [FINAL] Juggle (Pong)


Game Name: Juggle (Pong)
Creator: Dan Waters
Blog: http://blogs.msdn.com/dawate/default.aspx
Download URL: http://go.microsoft.com/?linkid=8866342

Doesn't seem to work with z30 (touchpad)



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social.zune.net/member/mr+black+viper

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Old 05-13-2008, 12:04 PM   #2 (permalink)
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So it's yet another version of Pong? >.< lol
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Old 05-13-2008, 12:08 PM   #3 (permalink)
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Quote:
Originally Posted by soccerfreak24 View Post
So it's yet another version of Pong? >.< lol
I KNOW! We need more games!!! Want that pacman to be finished...
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Old 05-13-2008, 12:19 PM   #4 (permalink)
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I wouldn't call that a game but more a demo of what you can do with the XNA and zune...




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Old 05-13-2008, 12:24 PM   #5 (permalink)
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Quote:
Originally Posted by Khao View Post
I wouldn't call that a game but more a demo of what you can do with the XNA and zune...
oh...
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Old 05-13-2008, 12:37 PM   #6 (permalink)
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This game is basically keep ups. Not really a pong game.

Here are some pics:

THE TORCH THING YOU SEE IS JUST A LAMP REFLECTING OFF THE SCREEN.





Some good things about the game
+You can restart
+It has a lives system
+It has a counter so you know when the game is giong to start
+It says "MASH THE LARGE BUTTON TO BEGIN" which made me mad lulz haha

Some bad things
-Ball gets glitchy sometimes. Just like most pong games here.
-Starts out too fast. Can't position myself.
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Old 05-13-2008, 01:21 PM   #7 (permalink)
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Quote:
Originally Posted by mrgoodnight View Post
Game Name: Juggle (Pong)
Creator: Dan Waters
Blog: http://blogs.msdn.com/dawate/default.aspx
Download URL: http://go.microsoft.com/?linkid=8866342

Doesn't seem to work with z30 (touchpad)



Yeah This i just confirmed, it definitly doesnt work with the Z30 but it works nicely with my Zune 8. My only real complaint is that it starts off a bit fast i just want ready for it the first time but I like the game its very stylized and nice looking aesthetically.



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Old 05-13-2008, 01:56 PM   #8 (permalink)
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That's cool.
A MS employee made that.
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Old 05-13-2008, 02:57 PM   #9 (permalink)
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love it



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Old 05-13-2008, 03:00 PM   #10 (permalink)
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Wow, another Pong-ish game? We really need better ideas. I still like my idea of someone making a calendar or planner type thing...




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Old 05-13-2008, 03:00 PM   #11 (permalink)
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Ok, i'm Downloading now, so is it just pong? or what? b/c juggle doens't sound like a "pong" kinda game..
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Old 05-13-2008, 06:24 PM   #12 (permalink)
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Quote:
Originally Posted by soccerfreak24 View Post
Ok, i'm Downloading now, so is it just pong? or what? b/c juggle doens't sound like a "pong" kinda game..
Yes it is just pong, although I prefer the other version of pong better (the one with the full menu and nice graphics).
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Old 05-14-2008, 08:02 PM   #13 (permalink)
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would be happy to see this work with zune 30




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Old 05-15-2008, 12:58 AM   #14 (permalink)
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I enjoy it!



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Old 05-17-2008, 12:26 PM   #15 (permalink)
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So this one time at band camp...
THE CONTROLS WOULDN'T WORK AND LET ME MOVE THE PADDLE.





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Old 05-21-2008, 05:37 PM   #16 (permalink)
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any body have any good screen shots?????????????

id like to see some good ones b4 i d load
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Last edited by Volpe Sinatra : 11-09-2008 at 10:30 AM.




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Old 05-23-2008, 07:20 PM   #17 (permalink)
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hello i need help urgent every time i go to put a game on it will say a .png file is like broken or somthing heres a ex Error 1 Building content threw InvalidOperationException: D3DERR_INVALIDCALL
at Microsoft.Xna.Framework.Content.Pipeline.CommonHel perFunctions.InitD3D()
at Microsoft.Xna.Framework.Content.Pipeline.TextureIm porter.InitD3D()
at Microsoft.Xna.Framework.Content.Pipeline.TextureIm porter.Import(String filename, ContentImporterContext context)
at Microsoft.Xna.Framework.Content.Pipeline.ContentIm porter`1.Microsoft.Xna.Framework.Content.Pipeline. IContentImporter.Import(String filename, ContentImporterContext context)
at Microsoft.Xna.Framework.Content.Pipeline.BuildCoor dinator.ImportAssetDirectly(BuildItem item, String importerName)
at Microsoft.Xna.Framework.Content.Pipeline.BuildCoor dinator.ImportAsset(BuildItem item)
at Microsoft.Xna.Framework.Content.Pipeline.BuildCoor dinator.BuildAssetWorker(BuildItem item)
at Microsoft.Xna.Framework.Content.Pipeline.BuildCoor dinator.BuildAsset(BuildItem item)
at Microsoft.Xna.Framework.Content.Pipeline.BuildCoor dinator.RunTheBuild()
at Microsoft.Xna.Framework.Content.Pipeline.Tasks.Bui ldContent.RemoteProxy.RunTheBuild(BuildCoordinator Settings settings, TimestampCache timestampCache, ITaskItem[] sourceAssets, String[]& outputContent, String[]& rebuiltContent, String[]& intermediates, Dictionary`2& dependencyTimestamps, KeyValuePair`2[]& warnings)
Inner exception: COMException: Exception from HRESULT: 0x8876086C C:\Documents and Settings\Home\Desktop\AlienGameSample\AlienGameSam ple\AlienGame\Content\alien1.png Zune




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Old 05-30-2008, 05:05 PM   #18 (permalink)
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Quote:
Originally Posted by fallenchunks View Post
hello i need help urgent every time i go to put a game on it will say a .png file is like broken or somthing heres a ex Error 1 Building content threw InvalidOperationException: D3DERR_INVALIDCALL
at Microsoft.Xna.Framework.Content.Pipeline.CommonHel perFunctions.InitD3D()
at Microsoft.Xna.Framework.Content.Pipeline.TextureIm porter.InitD3D()
at Microsoft.Xna.Framework.Content.Pipeline.TextureIm porter.Import(String filename, ContentImporterContext context)
at Microsoft.Xna.Framework.Content.Pipeline.ContentIm porter`1.Microsoft.Xna.Framework.Content.Pipeline. IContentImporter.Import(String filename, ContentImporterContext context)
at Microsoft.Xna.Framework.Content.Pipeline.BuildCoor dinator.ImportAssetDirectly(BuildItem item, String importerName)
at Microsoft.Xna.Framework.Content.Pipeline.BuildCoor dinator.ImportAsset(BuildItem item)
at Microsoft.Xna.Framework.Content.Pipeline.BuildCoor dinator.BuildAssetWorker(BuildItem item)
at Microsoft.Xna.Framework.Content.Pipeline.BuildCoor dinator.BuildAsset(BuildItem item)
at Microsoft.Xna.Framework.Content.Pipeline.BuildCoor dinator.RunTheBuild()
at Microsoft.Xna.Framework.Content.Pipeline.Tasks.Bui ldContent.RemoteProxy.RunTheBuild(BuildCoordinator Settings settings, TimestampCache timestampCache, ITaskItem[] sourceAssets, String[]& outputContent, String[]& rebuiltContent, String[]& intermediates, Dictionary`2& dependencyTimestamps, KeyValuePair`2[]& warnings)
Inner exception: COMException: Exception from HRESULT: 0x8876086C Cocuments and SettingsHomeDesktopAlienGameSampleAlienGameSampleA lienGameContentalien1.png Zune
Have you tried redownloing it or do you have XP maybe its a fonts issue??



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Old 06-08-2008, 03:46 PM   #19 (permalink)
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Are there any plans to make this game compatible with the Zune 30?




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Old 06-08-2008, 11:18 PM   #20 (permalink)
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make for z30 plz



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