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Old 05-16-2008, 03:15 PM   #61 (permalink)
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there are so many links... can someone show me where i can find the most recent update/version?




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Old 05-16-2008, 04:00 PM   #62 (permalink)
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Khao, just a tip from a fellow pong maker, a REALLY good way to solve the ball getting stuck to the paddle is to move the ball outside the paddle when it hits it. That's what I did at least
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Old 05-17-2008, 08:21 AM   #63 (permalink)
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just a question... does this have multiplayer yet? or is that still coming? thanks




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Old 05-17-2008, 11:37 AM   #64 (permalink)
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Ok to answer every questions so far :
The xna "waiting for computer" or restart bug when playing / changing music is because FOR NOW (I believe it will be fixed when the real version is released) we can't play DRM-ed music in the XNA framework.
I will try to catch those errors so the game does not shut down but instead stops the music from trying to play but I'm not sure if I can do this.

Then for the ball collision problem.. I really don't see what you guys are talking about because I have played a lot with my game and it never happened.
@MarcusMaximum : I did code it so when you hit the ball, the ball moves so it won't touch the paddle another time in the next frame, but thanks for the tip :P

Multiplayer is coming! Not out yet!

The link in my signature will always be the most recent one with the most recent version. I will always update this link when a new version is realeased.
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Old 05-17-2008, 11:47 AM   #65 (permalink)
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how much space does games use up?
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Old 05-18-2008, 04:41 AM   #66 (permalink)
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Originally Posted by Spicy Meatball View Post
how much space does games use up?
Game size Varies. Some games are as small as 165 KB (Scrambled Albums) some are around 20 MB (Marblets, Galactic Wars 3). There is even one thats 260 MB (V1 of Rock Rain SD). Most games are just a few MB.




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Old 05-18-2008, 07:26 AM   #67 (permalink)
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Quote:
Originally Posted by Khao View Post
Ok to answer every questions so far :
The xna "waiting for computer" or restart bug when playing / changing music is because FOR NOW (I believe it will be fixed when the real version is released) we can't play DRM-ed music in the XNA framework.
I will try to catch those errors so the game does not shut down but instead stops the music from trying to play but I'm not sure if I can do this.

Then for the ball collision problem.. I really don't see what you guys are talking about because I have played a lot with my game and it never happened.
@MarcusMaximum : I did code it so when you hit the ball, the ball moves so it won't touch the paddle another time in the next frame, but thanks for the tip :P

Multiplayer is coming! Not out yet!

The link in my signature will always be the most recent one with the most recent version. I will always update this link when a new version is realeased.
ok thanks for that. ill be anxiously awaiting the multiplayer version thats comin




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Old 05-19-2008, 05:39 PM   #68 (permalink)
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I can't wait either! I'm so tempted to buy a 4 gig to play around with it :P

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Old 05-19-2008, 09:28 PM   #69 (permalink)
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Best zPong I've seen yet. Thanx m8.

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Old 05-25-2008, 11:33 AM   #70 (permalink)
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anyone have an alternative link.. the site seems to be down.



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Old 05-25-2008, 12:58 PM   #71 (permalink)
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is there another link I can use to download this?


this one posted doesn't work.


please thank you



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Old 05-26-2008, 12:46 PM   #72 (permalink)
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all the links to the pongs dont work



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Old 05-26-2008, 02:36 PM   #73 (permalink)
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Not Found

The requested URL /Pong.html was not found on this server.

Additionally, a 404 Not Found error was encountered while trying to use an ErrorDocument to handle the request.

The dreaded 404, can someone please upload this somewhere else? One thing a lot of members of these forums phail at is uploading on reliable hosts.. use filefront for files, imageshack for images, c'mon now people.



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Old 05-26-2008, 02:56 PM   #74 (permalink)
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this is just what i was looking for! can't wait to try it out. great job



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Old 05-27-2008, 01:33 PM   #75 (permalink)
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I think you should try to make a replica of the original Pong.



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Old 05-27-2008, 01:50 PM   #76 (permalink)
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i like the game



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Old 05-27-2008, 01:53 PM   #77 (permalink)
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My site's down for.. not paying.. we're not sure if we're going to keep it up or not so I'm just going to put it on Filefront for now.

Here's the temporary link : http://files.filefront.com/Pong+11zi.../fileinfo.html

Sorry for the inconvenience!
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Old 05-29-2008, 01:54 PM   #78 (permalink)
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Quote:
Originally Posted by Khao View Post
My site's down for.. not paying.. we're not sure if we're going to keep it up or not so I'm just going to put it on Filefront for now.

Here's the temporary link : http://files.filefront.com/Pong+11zi.../fileinfo.html

Sorry for the inconvenience!
Sorry about that...but games development for Zune is quite expensive.
Can you implement a few things on your Pong version ?
- Skip tracks when the game is Paused only.

Playing with a ZunePad based Zune while trying not to skip the tracks playing back is hard.

the issue with the XNA screen still isnt' solved at all.
will you add multiplayer, right ?
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Old 05-29-2008, 03:07 PM   #79 (permalink)
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ugh can someone post a Calibri font link THAT WORKS?



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Old 05-29-2008, 03:45 PM   #80 (permalink)
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Whats the V3 for??

Is that for version 3??

If so what were the versions like before it??

This is cool but does it work on the 30 GB??

If so what would be the required changes??

I saw one thing that said that you had to change the encoding.

Is that true??

Does this game even work?

Is it possible to make a virus into a game download for you zune??

I mean one that you get form like XNA??

Is it possible to get a virus on your zune??

what kind of stuff could this do to your zune??

My friend got everything on his zune screwed up by a virus. (or so we think)



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