i really love it, but it'd be better if it look more pretty and less buggy. i mean the touch is fine it's not buggy it's just the programming/drawing... sometimes the ball would get stuck to my bounce thing and i have to move it around to get the ball to bounce back up xD
I’ve fixed up my pong game from last night. New updates:
Better graphics
Better collision detection
“Dumber” AI
Scores (game still lasts forever)
Menu (Note: 2p has no function yet)
downloading the game right now looking forward to play it. For some odd reason I'm able to spend countless hours of my life playing pong with out getting bored...=P.
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Thanks for the sig stkr!
Quote:
Originally Posted by stkr
MS will have to be smarter and think farter ahead.
this pong game sounds wonderful, but not everyone has a zune with a squircle, try making an "or" statement to support the 1st gen zunes as well... if you don't mind, if you do that, I'll give you a +Rep
this pong game sounds wonderful, but not everyone has a zune with a squircle, try making an "or" statement to support the 1st gen zunes as well... if you don't mind, if you do that, I'll give you a +Rep
Will do. I'll try to have the next version up by Monday, but no promises. I've got exams this week.
Ok, I added support for the Zune 30s. It should work, but I have no way of testing it (it seems that the game turns on touch even if its off in the settings). Someone let me know how it is. Download link is the same
Error 1 'Microsoft.Xna.Framework.Input.GamePadCapabilities ' does not contain a definition for 'hasLeftXThumbStick' and no extension method 'hasLeftXThumbStick' accepting a first argument of type 'Microsoft.Xna.Framework.Input.GamePadCapabilities ' could be found (are you missing a using directive or an assembly reference?) C:\Documents and Settings\Owner\My Documents\My Videos\ZunePong\ZunePong\Game1.cs 249 58 ZunePong
and
Warning 2 The variable 'MinX' is assigned but its value is never used C:\Documents and Settings\Owner\My Documents\My Videos\ZunePong\ZunePong\Game1.cs 319 17 ZunePong
Oops. I changed that on my computer. Guess I forgot to upload it. On the line where it says ......hasLeftXThumbStick
Change it to ..... HasLeftXThumbStick
Second error is just a warning. It will work fine with that
Alternatively, I have fixed the code. You can download it again if you like.
Just tested it on my Zune 30, and the up/down controls seem to be inversed. When I right on the dpad (which is up when the zune is sideways) the paddle moves down and vice versa.