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Old 05-23-2008, 07:36 PM   #101 (permalink)
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Transparencies are fine.
Just an update;
I've been falling behind on development lately, but Ill be releasing a new version with some bug fixes soon. Im also going to try and have a nice menu, and maybe, just maybe, make it skinnable. I want to move on to other projects as well, so Im going to be finishing this off pretty soon.
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Old 05-24-2008, 03:18 PM   #102 (permalink)
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Quote:
Originally Posted by LedZepp View Post
Yes you can itsjareds, I use transparency in my game with .png's
Did you use a full transparency or an inbetween?

I think I used 120 and it didn't work. It showed up as opaque



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Old 05-24-2008, 03:52 PM   #103 (permalink)
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I had mine at about 50% transparency, how can you have 120?
I made a new file in PS3, with the backround set to transparent, then i added a new layer and used the paint bucket to fill the new layer with 50% transparent(opacity set to 50% if you want to get technical) black. Heres a psd file that has 2 layers, the first being transparent and second being 50% black
Attached Files
File Type: rar Transparency.rar (4.2 KB, 7 views)




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Old 05-24-2008, 07:54 PM   #104 (permalink)
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what do i do once i get the zip extracted?
I'm a noob.




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Old 05-24-2008, 07:59 PM   #105 (permalink)
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Quote:
Originally Posted by Shreve View Post
what do i do once i get the zip extracted?
I'm a noob.
How about actually looking up the answers that have obviously been stated somewhere instead of asking it again? No one's going to want to answer to every single little person who didn't do any research that takes 10 seconds to do.




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Old 05-25-2008, 11:26 AM   #106 (permalink)
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sick!



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Old 05-27-2008, 06:15 PM   #107 (permalink)
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New version is up. Minor fixes. As usual, the link is in my sig.
Im about to finish off this project. I want to get started on a 2d multiplayer shooter. Up to 8 players. It could potentially be awesome!
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Last edited by amoo3 : 05-27-2008 at 06:19 PM.




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Old 05-28-2008, 07:57 AM   #108 (permalink)
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8 player shooter. SWEET!! looking forward to that.



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Old 05-28-2008, 08:06 AM   #109 (permalink)
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The new menus look really sweet. Good work!
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Old 05-28-2008, 08:16 AM   #110 (permalink)
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your AI paddle just moves up and down while the ball respawns in the same place and in that the time of the post i have 102 while the computer has seven and I haven't moved since I scored my third point while the computer barely misses the ball.

me 150 com. 7

a video to show you what I mean

Last edited by usernamealreadytaken : 05-28-2008 at 09:51 AM. Reason: word errors, added video



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Old 05-28-2008, 02:35 PM   #111 (permalink)
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Quote:
Originally Posted by amoo3 View Post
New version is up. Minor fixes. As usual, the link is in my sig.
Im about to finish off this project. I want to get started on a 2d multiplayer shooter. Up to 8 players. It could potentially be awesome!
dont know whats wrong but the newest update on the site (0.7) only gives me the old version, and not the new version, or updated looks or anything. i clicked on the link for the newest one at the top, but it only gave me an old version. whats up?
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Old 05-28-2008, 02:35 PM   #112 (permalink)
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The same thing happened to me twice, i got up to 219, trying to get to 1000 but I was low on battery.




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Old 05-28-2008, 05:22 PM   #113 (permalink)
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Originally Posted by Chunky View Post
The same thing happened to me twice, i got up to 219, trying to get to 1000 but I was low on battery.
Haha, yeah I know what you guys are talking about. Ill fix this tomorrow.
Download link is fixed. I forgot to point it to the new file <_<

Also, do you guys have any other recommendations that I should consider before completely closing off this project? Mostly polish-wise, but small new features are also welcome.
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Old 05-28-2008, 06:18 PM   #114 (permalink)
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Quote:
Originally Posted by amoo3 View Post
New version is up. Minor fixes. As usual, the link is in my sig.
Im about to finish off this project. I want to get started on a 2d multiplayer shooter. Up to 8 players. It could potentially be awesome!
sounds awesome!!! i'm really excited for that.
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Old 05-28-2008, 06:32 PM   #115 (permalink)
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set a score limit and thats about it



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Old 05-29-2008, 08:25 AM   #116 (permalink)
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Quote:
Originally Posted by usernamealreadytaken View Post
your AI paddle just moves up and down while the ball respawns in the same place and in that the time of the post i have 102 while the computer has seven and I haven't moved since I scored my third point while the computer barely misses the ball.

me 150 com. 7

a video to show you what I mean
yeah!
wow, I was just about to post the vid I made. 634 to 1....I WIN! lol
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Old 05-29-2008, 03:21 PM   #117 (permalink)
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How does the multiplayer feature work??

Does the multi player feature work through the wireless data sending thing???

If it did that would be pretty cool.

If it does, then why do I still here that they are trying to work on a way to use the wire less to make multi player games available.....

Are you working on any other games?

Super Mario would be cool to have.

Especially if you could use the wireless to play with your friends...

Could you work on that for me??

That would be totally awesome!!

Last edited by Dizzy : 06-01-2008 at 07:42 PM.



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Old 05-29-2008, 10:05 PM   #118 (permalink)
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thanks for the game




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Old 05-30-2008, 01:14 AM   #119 (permalink)
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Thanks for the game man, this game is sweet!!



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Old 05-30-2008, 07:16 PM   #120 (permalink)
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Quote:
Originally Posted by jacksonebueno View Post
Are you working on any other games?
I plan to but i have not started yet. Im making some finalizing tweaks to this game, then Im going to start work on other stuff.
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