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#21 (permalink) |
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Zuner
Join Date: May 2008
Posts: 63
Reputation: 11
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Thanks, trs21219. Like I said, I have exams this week so things will go pretty slow. Feel free to modify the code if you like I've got no problem with it so long as you don't take all the credit for the whole game.
Fixed version is up. Same download link. Last edited by amoo3 : 05-12-2008 at 03:04 PM.
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#22 (permalink) |
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Zuner
Join Date: May 2008
Posts: 63
Reputation: 11
Donate |
I’ve done it! I’ve made multi-player Pong
Its still pretty buggy and the onscreen instructions lie. Here how to make it work: Load up the game On host: Click play, then back On Client: Click play, then the ZunePad Host will start playing fist while client joins. Client will join mid-session and they will play! Known Bugs / fixes -No way to go back to main menu -Client Score has issues -Host begins play before Client Download: http://amir.shah.org/index.php/archives/171 Also, if you want to use my code, be forewarned. Its extremely ugly. :P ioMan, thanks for showing me that its LocalNetworkGamer, not NetworkGamer! Adrian Vinca, thanks for getting the wireless connection between two Zunes! Could not have done it without you guys. Ill keep working on the bug fixes and keep you guys posted. Last edited by amoo3 : 05-14-2008 at 11:24 AM.
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#24 (permalink) |
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Experienced Zuner
Join Date: May 2008
Posts: 159
Reputation: 11
Donate |
Error 1 The name 'waitScreen' does not exist in the current context C:\Documents and Settings\Owner\My Documents\Zune G\zunepongwirelessv03\ZunePong\ZunePong\Game1.cs 165 25 ZunePong
I get an error saying something about a waitscreen, dont know why. too bad, i wanted to try to play a multiplayer game
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#26 (permalink) |
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Zuner
Join Date: May 2008
Posts: 63
Reputation: 11
Donate |
Added music, and fixed a bunch of bugs
http://amir.shah.org/index.php/archives/174
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#27 (permalink) |
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Jr. Zuner
Join Date: May 2008
Posts: 48
Reputation: 18
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SS of your pong? I'm trying to find one that doesn't look like something out of the 80s'.
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#28 (permalink) |
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Zuner
Join Date: May 2008
Posts: 63
Reputation: 11
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But thats the best kind!
Now that I've got the basics done Ill be working on polishing everything (including my messy code) so i guess I could make it look nicer.
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#32 (permalink) |
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Squirt
Join Date: May 2008
Posts: 21
Reputation: 10
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nice ****! .. you should give out the code to other programmers in the site..
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#33 (permalink) |
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Zuner
Join Date: May 2008
Posts: 63
Reputation: 11
Donate |
Code is free for download. Its a bit messy though <_< Im working on that :P
Also, I got a chance to test this out on a Zune 30 this morning and it was not working(not multilayer, at least) but I had to leave before I could figure out the issue. Ill see if I can't get a hold of the 30 again, but if someone could help me out with that it'd be awesome.
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#34 (permalink) |
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Zuner
Join Date: May 2008
Posts: 63
Reputation: 11
Donate |
I've updated the graphics and the layout of the screen. I've also added the GamerTag stuff for multiplayer, but it is untested! I have a feeling it will throw an error, but im not sure. Anyway, heres my Zune Pong page. If you want to experiment download v 0.5. If you just want something that works get v 0.4
http://amir.shah.org/index.php/zune-pong/ Im also commenting my code now so that people can understand what Im doing. Its alot of code though and I have a busy weekend, so it might take a while.
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To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. Last edited by amoo3 : 05-15-2008 at 01:21 PM.
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#37 (permalink) |
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Jr. Zuner
Join Date: May 2008
Posts: 48
Reputation: 18
Donate |
Do you have a SS of the updated graphics? ^^
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#38 (permalink) |
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zB Programmer
Experienced Zuner Join Date: Nov 2007
Posts: 102
Reputation: 31
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hahaha I just added multiplayer to mine completely from scratch using the XNA documentation and just happened to implement it in the same way. Glad to know that it should work
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#39 (permalink) | |
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Zuner
Join Date: May 2008
Posts: 63
Reputation: 11
Donate |
Yeah:
![]() Looks much crisper on the Zune. Still a bit '80's but I think its a little more polished Quote:
Much of mine is also straight from the tutorials. lol, i didn't even change myTank variable Good to see we've got more devs working on some multiplayer
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#40 (permalink) |
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Support Team
Expert Zuner Join Date: Nov 2007
Posts: 2,559
Reputation: 148
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Downloading now, i'm excited to test this out.
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