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Old 05-12-2008, 03:01 PM   #21 (permalink)
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Thanks, trs21219. Like I said, I have exams this week so things will go pretty slow. Feel free to modify the code if you like I've got no problem with it so long as you don't take all the credit for the whole game.

Fixed version is up. Same download link.

Last edited by amoo3 : 05-12-2008 at 03:04 PM.



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Old 05-14-2008, 11:16 AM   #22 (permalink)
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I’ve done it! I’ve made multi-player Pong
Its still pretty buggy and the onscreen instructions lie. Here how to make it work:

Load up the game
On host: Click play, then back
On Client: Click play, then the ZunePad

Host will start playing fist while client joins. Client will join mid-session and they will play!

Known Bugs / fixes
-No way to go back to main menu
-Client Score has issues
-Host begins play before Client

Download: http://amir.shah.org/index.php/archives/171

Also, if you want to use my code, be forewarned. Its extremely ugly. :P
ioMan, thanks for showing me that its LocalNetworkGamer, not NetworkGamer!
Adrian Vinca, thanks for getting the wireless connection between two Zunes!

Could not have done it without you guys. Ill keep working on the bug fixes and keep you guys posted.

Last edited by amoo3 : 05-14-2008 at 11:24 AM.



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Old 05-14-2008, 11:21 AM   #23 (permalink)
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good job on making the first multiplayer game!! too bad i have no one to play with...



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Old 05-14-2008, 11:48 AM   #24 (permalink)
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Error 1 The name 'waitScreen' does not exist in the current context C:\Documents and Settings\Owner\My Documents\Zune G\zunepongwirelessv03\ZunePong\ZunePong\Game1.cs 165 25 ZunePong


I get an error saying something about a waitscreen, dont know why.
too bad, i wanted to try to play a multiplayer game



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Old 05-14-2008, 11:57 AM   #25 (permalink)
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Errr. Somehow the wrong version got up. Sorry... Its fixed now, along with some bug fixes!



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Old 05-14-2008, 01:33 PM   #26 (permalink)
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Added music, and fixed a bunch of bugs
http://amir.shah.org/index.php/archives/174



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Old 05-15-2008, 07:11 AM   #27 (permalink)
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SS of your pong? I'm trying to find one that doesn't look like something out of the 80s'.
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Old 05-15-2008, 08:54 AM   #28 (permalink)
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But thats the best kind!
Now that I've got the basics done Ill be working on polishing everything (including my messy code) so i guess I could make it look nicer.
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Old 05-15-2008, 11:48 AM   #29 (permalink)
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hey man thanks for fixing that



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Old 05-15-2008, 11:58 AM   #30 (permalink)
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Dude THANK YOU and congrats on being first aswell. I cant wait to test this out tomorrow at school.



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Old 05-15-2008, 12:16 PM   #31 (permalink)
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I'm gonna change the controls and pray for it to work on mine and my friend's zune30s! *crosses fingers*



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Old 05-15-2008, 12:19 PM   #32 (permalink)
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nice ****! .. you should give out the code to other programmers in the site..
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Old 05-15-2008, 12:49 PM   #33 (permalink)
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Code is free for download. Its a bit messy though <_< Im working on that :P

Also, I got a chance to test this out on a Zune 30 this morning and it was not working(not multilayer, at least) but I had to leave before I could figure out the issue. Ill see if I can't get a hold of the 30 again, but if someone could help me out with that it'd be awesome.
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Old 05-15-2008, 01:01 PM   #34 (permalink)
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I've updated the graphics and the layout of the screen. I've also added the GamerTag stuff for multiplayer, but it is untested! I have a feeling it will throw an error, but im not sure. Anyway, heres my Zune Pong page. If you want to experiment download v 0.5. If you just want something that works get v 0.4

http://amir.shah.org/index.php/zune-pong/

Im also commenting my code now so that people can understand what Im doing. Its alot of code though and I have a busy weekend, so it might take a while.
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Last edited by amoo3 : 05-15-2008 at 01:21 PM.



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Old 05-15-2008, 01:07 PM   #35 (permalink)
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holy crap it works



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Old 05-15-2008, 01:21 PM   #36 (permalink)
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You got 0.5?
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Old 05-15-2008, 01:22 PM   #37 (permalink)
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Do you have a SS of the updated graphics? ^^
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Old 05-15-2008, 01:33 PM   #38 (permalink)
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hahaha I just added multiplayer to mine completely from scratch using the XNA documentation and just happened to implement it in the same way. Glad to know that it should work



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Old 05-15-2008, 01:46 PM   #39 (permalink)
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Yeah:

Looks much crisper on the Zune.
Still a bit '80's but I think its a little more polished

Quote:
Originally Posted by MarcusMaximus View Post
hahaha I just added multiplayer to mine completely from scratch using the XNA documentation and just happened to implement it in the same way. Glad to know that it should work

Much of mine is also straight from the tutorials. lol, i didn't even change myTank variable

Good to see we've got more devs working on some multiplayer
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Last edited by amoo3 : 05-15-2008 at 01:53 PM. Reason: double post



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Old 05-15-2008, 02:43 PM   #40 (permalink)
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Downloading now, i'm excited to test this out.
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