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Old 05-18-2008, 09:49 AM   #181 (permalink)
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Quote:
Originally Posted by ChrisV1 View Post
I get this to and it's extracted.....What are you supposed to do with the font folders?
You don't - 0.3 automatically loads Segoe UI before building.

Edit: So you're getting the error too?

Post everything from the Output window when you build.
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Old 05-18-2008, 10:08 AM   #182 (permalink)
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Uh. There's quite the flaw. When I enable touch support, it lets me go back to them main menu, then I start the game, and the game freezes when the first brick appears. And when I hit back, to exit the game, it shows the XNA Connect screen and I have to hit exit. And then my zune restarsts.
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Old 05-18-2008, 10:22 AM   #183 (permalink)
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Originally Posted by Myndraine View Post
Uh. There's quite the flaw. When I enable touch support, it lets me go back to them main menu, then I start the game, and the game freezes when the first brick appears. And when I hit back, to exit the game, it shows the XNA Connect screen and I have to hit exit. And then my zune restarsts.
Ouch. Are you able to move around in the menu after pressing back? The touch support option doesn't affect the center, play/pause, and back buttons, but does affect the directional keys, so if you enable touch support but it doesn't work, you can start a game but won't be able to play it.

Edit: Also, this is a perfect example of something that belongs on the issue tracker. See the original post.
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Old 05-18-2008, 10:27 AM   #184 (permalink)
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Quote:
Originally Posted by itsnotabigtruck View Post
Ouch. Are you able to move around in the menu after pressing back? The touch support option doesn't affect the center, play/pause, and back buttons, but does affect the directional keys, so if you enable touch support but it doesn't work, you can start a game but won't be able to play it.

Edit: Also, this is a perfect example of something that belongs on the issue tracker. See the original post.
Once I enable the touch support, I can use touch in the menu. And I use it to go to the game, and the game starts, and that's when it freezes.
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Old 05-18-2008, 10:41 AM   #185 (permalink)
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Quote:
Originally Posted by Myndraine View Post
Once I enable the touch support, I can use touch in the menu. And I use it to go to the game, and the game starts, and that's when it freezes.
I responded on the bug.
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Old 05-18-2008, 11:19 AM   #186 (permalink)
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Quote:
Originally Posted by itsnotabigtruck View Post
I responded on the bug.
Okay, I'll comment in there from now on. Keep on the lookout for comments please. I'd like to have this problem resolved.
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Old 05-18-2008, 06:10 PM   #187 (permalink)
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OK, 0.3.1 is now up. This should fix both the font and the touch issues.

Note that the whole point of the fontinst stuff is to load the necessary fonts on the fly while building, so you don't need to manually install them anymore.
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Old 05-18-2008, 06:37 PM   #188 (permalink)
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No problems to report. Thanks for the new version, touch works great.



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Old 05-18-2008, 07:36 PM   #189 (permalink)
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music stops playing after about 10-15 minutes in game. music continues after game is over.
check out my score though.



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Old 05-18-2008, 07:38 PM   #190 (permalink)
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Good score. I must not have played it long enough to catch the music bug.



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Old 05-18-2008, 08:18 PM   #191 (permalink)
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Quote:
Originally Posted by wonkoswain View Post
music stops playing after about 10-15 minutes in game. music continues after game is over.
check out my score though.
Hmm. Throw it on the bug tracker and I'll check it out.
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Old 05-18-2008, 11:40 PM   #192 (permalink)
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i have a small suggestion...
when a line is completed, make a "animation" so that line shows a bright flash ,then dissapears.
that would make it really nice..!



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Old 05-19-2008, 10:36 AM   #193 (permalink)
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I have spent the last hour trying to get this on my Zune. After removing the last version to upgrade to .03.. Not only is it making it damn-near impossible to remove the previous version (I can't get it out of my C#) but it will not load the .03 correctly. When I load the first file (one not in a folder) it does nothing.. then I add the sirtet folder and the fontlist folder.. still nothing, it will not deploy.

Maybe someone can tell me how to properly remove the old one.. because I've tried everything and it will not get rid of it in my C#. It's driving me nuts.. I actually think I've broke a sweat. -.-

P.s. after I've added the sirtet folder and the font folder I get this:

Error 1 The command ""C:\Users\Courtney\Desktop\SirTet\sirtet\\tools\f ontinst" "C:\Users\Courtney\Desktop\SirTet\sirtet\\fonts\re gular.ttf" "C:\Users\Courtney\Desktop\SirTet\sirtet\\fonts\bo ld.ttf"" exited with code 3. sirtet
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Old 05-19-2008, 10:56 AM   #194 (permalink)
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Wow.. Finally read your guide on how to install, I kept trying to open the project in C#.. once I actually double clicked on the file.. it worked.. ::Slaps himself:: /le sigh.

Once again, great game. -.-
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Old 05-19-2008, 11:09 AM   #195 (permalink)
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Quote:
Originally Posted by itsnotabigtruck View Post
OK, 0.3.1 is now up. This should fix both the font and the touch issues.

Note that the whole point of the fontinst stuff is to load the necessary fonts on the fly while building, so you don't need to manually install them anymore.
Sweet... although I still can't test the touch till my precious zune 8 gets back from repair. :-(
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Old 05-19-2008, 01:26 PM   #196 (permalink)
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Quote:
Originally Posted by soccerfreak24 View Post
Sweet... although I still can't test the touch till my precious zune 8 gets back from repair. :-(
As posted above, Touch support on this game is buggy. Myndraine post have the details.
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Old 05-19-2008, 01:36 PM   #197 (permalink)
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Did you fix the rotating algorithms yet?





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Old 05-19-2008, 01:40 PM   #198 (permalink)
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Quote:
Originally Posted by Ricardo Dawkins View Post
As posted above, Touch support on this game is buggy. Myndraine post have the details.
0.3.1 has been released which fixes the touch bug Myndraine was reporting. Have you tried it yet?

Quote:
Originally Posted by wizard7926
Did you fix the rotating algorithms yet?
Could you file bugs with specific details about any rotation flaws in the issue tracker?
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Old 05-19-2008, 03:04 PM   #199 (permalink)
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like the new version . I have a z30 so I can't try out the touch part yet... but this is probably my favorite game so far. I also like the high quality graphics. keep up the good work.




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Old 05-19-2008, 05:29 PM   #200 (permalink)
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Hey truck, do you think it'd be possible to create a save feature, so like, if you quit midway through a game you had the option to continue that game?
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