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#61 (permalink) |
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zB Programmer
Experienced Zuner Join Date: Nov 2007
Posts: 112
Reputation: 38
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Multiplayer should now work! I tested the multiplayer, fixed the problems with it and it should be working now. I'm back at home so I can't test how well it works(i.e. make sure the two zunes follow each other movements well and such) but they should actually connect and have a game now. The best part is they can continue to listen to their own music with their own visualizers and everything!
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#62 (permalink) |
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Squirt
Join Date: May 2008
Location: Geogia
Posts: 23
Reputation: 10
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cool game... is there a way to make the paddle not automatically move after you click it. I have a z30 and I find it easier to play when i can move the paddle my self and not automatically and make it not bounce. waiting to find another zune so i can try out the multi-player... but i like you game cause this is the first one that has multi-player...
thanks... ![]() ![]() |
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#63 (permalink) |
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zB Programmer
Experienced Zuner Join Date: Nov 2007
Posts: 112
Reputation: 38
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Yep, difficulty 0 doesn't have the acceleration/momentum.
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#65 (permalink) |
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Experienced Zuner
Join Date: Dec 2007
Location: OnLiNe
Posts: 100
Reputation: 15
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sweet i might just download yay pong
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To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. Most Addictive Game EVER!! To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. ![]() |
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#66 (permalink) |
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Zuner
$zB: 73
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doesnt work with my z80 and z30..
i tried to host a game. nothing happened. my z80 wont host and me z30 wont
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#67 (permalink) | |
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Zuner
Join Date: Apr 2008
Location: Free Country, USA
Posts: 52
Reputation: 15
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Quote:
Wireless must be turned on for the multiplayer to work.
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Surprise! Strong Bad, it's me! Homestar Runner! From school! To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. This posting is provided with a 30 day money back guarantee. ![]() |
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#68 (permalink) |
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Zuner
$zB: 73
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yeah.. then i get the XNA GAME STUDIOS like waiting for computer or something.
then after a bit it just resets.
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#69 (permalink) | |
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Zewbie
Join Date: Jul 2007
Posts: 7
Reputation: 10
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Quote:
For me the multiplayer works great, and I was actually playing with a friend in Business class... |
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#70 (permalink) |
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zB Programmer
Experienced Zuner Join Date: Nov 2007
Posts: 112
Reputation: 38
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Yay! Good to know that it's working well. I figured it would cause I got it to stop crashing and everything but I hadn't been able to actually try it. FusionJones, I thank you.
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#71 (permalink) |
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zB Programmer
Experienced Zuner Join Date: Nov 2007
Posts: 112
Reputation: 38
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Wooo another version. This one allows you to turn off the acceleration on any difficulty. Basically, I took out difficulty 0 and added a new menu option to turn off the acceleration. Both with and without acceleration work fully with everything else. Enjoy
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#72 (permalink) |
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Experienced Zuner
Join Date: May 2008
Posts: 154
Reputation: 11
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Everytime I download your pong, it won't delete off my desktop or be moved anywhere until I restart. It's VERY annoying and it doesn't happen with any other games.
edit: And when I tried to go right on my Zune30, it wouldn't go right FIVE times until after I went left, but by that time, I already lost. And then when I tried to catch it all the way to the left of the screen, it shoved my paddle aside and dropped down. *delete* Last edited by miceylulu : 05-24-2008 at 07:14 AM. ![]() |
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#73 (permalink) |
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Squirt
Join Date: Nov 2007
Posts: 11
Reputation: 10
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I'm not going to lie...I kind of hate it. Haha, sorry. Whats up with the weird acceleration and the way it bounces off the walls. Since when did the pong bar bounce off the wall? Also mine (on the zune 80) has some serious frame rate issues. Is this just me?
nevermind. I figured out how to turn off the acceleration and when not running through the computer it fixed the framerate issues. I wish it was easier to use the zunepad. I think the position of the paddle should just correspond to the position of your finger on the zunepad. Last edited by jdoge13 : 05-25-2008 at 11:48 AM. Reason: mistake |
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#74 (permalink) |
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Zewbie
Join Date: Feb 2008
Posts: 2
Reputation: 10
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There's an error such that you can keep scrolling above and below the title menu options indefinitely.
This needs to be fixed such that when you scroll down from the bottom-most option, the top option is selected or nothing happens and vice versa. |
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#75 (permalink) |
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Experienced Zuner
Join Date: May 2008
Posts: 110
Reputation: 9
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I haven't even looked at this version yet. I'm going to download and let u know what i think.
edit Weird controls, the paddle bounces and doesn't stop moving. I don't like that. Last edited by ZuneMan4 : 05-26-2008 at 05:55 PM. |
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#77 (permalink) |
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zB Programmer
Experienced Zuner Join Date: Nov 2007
Posts: 112
Reputation: 38
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@Canadianzune: umm can't tell from that... what are you trying to do when it says that?
@ZuneMan4: you can turn off the acceleration/momentum in the main menu to make the controls the same as standard pong. @Y2KBlackout: ya, I know about this one. Will be fixed soon. In the mean time just don't go up or down that far ![]()
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#78 (permalink) |
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Zewbie
Join Date: Mar 2008
Posts: 1
Reputation: 10
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Known Bugs:
Infinite (Extra) Movements when going up past "one player", and below "quit" Sometimes paddle wont move right at start of game unless i first move left(Sensor and acceleration options off) When im in the menu, (One player, two player, etc...), and i click on back on the zune, it kicks me out, rather than me manually going to the quit button and clicking it. Possible Fix Ups: A more user friendly menu Save my settings options(Sensor/acceleration/momentum) So far thats what i experienced the first 10 minutes playing this game, havent tested the multi player yet, but nice job on this so far. Last edited by liberate : 05-27-2008 at 12:32 AM. Reason: Found another glitch |
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#79 (permalink) |
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zB Programmer
Experienced Zuner Join Date: Nov 2007
Posts: 112
Reputation: 38
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liberate: Thanks for the feedback. I'm gonna work on those bugs for the next release. For pressing back when at the menu, that's actually by design. There's not much of a way to press it on accident and since that's the only thing that makes sense to do if the user presses it at the main menu, I made it quit. Good idea about saving the settings, I'll look into that
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-Mark Check out my new game, "Squadron Z": To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. Check out my version of pong with multiplayer: To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. |
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