Old 05-18-2008, 11:53 PM   #61 (permalink)
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Multiplayer should now work! I tested the multiplayer, fixed the problems with it and it should be working now. I'm back at home so I can't test how well it works(i.e. make sure the two zunes follow each other movements well and such) but they should actually connect and have a game now. The best part is they can continue to listen to their own music with their own visualizers and everything!
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Old 05-19-2008, 03:01 PM   #62 (permalink)
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cool game... is there a way to make the paddle not automatically move after you click it. I have a z30 and I find it easier to play when i can move the paddle my self and not automatically and make it not bounce. waiting to find another zune so i can try out the multi-player... but i like you game cause this is the first one that has multi-player...
thanks...




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Old 05-19-2008, 04:41 PM   #63 (permalink)
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Yep, difficulty 0 doesn't have the acceleration/momentum.
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Old 05-19-2008, 05:50 PM   #64 (permalink)
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ok... thanks




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Old 05-21-2008, 05:38 PM   #65 (permalink)
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sweet i might just download yay pong
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Old 05-22-2008, 06:45 PM   #66 (permalink)
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doesnt work with my z80 and z30..

i tried to host a game. nothing happened.

my z80 wont host and me z30 wont
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Old 05-22-2008, 06:53 PM   #67 (permalink)
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Quote:
Originally Posted by Xx Demon xX View Post
doesnt work with my z80 and z30..

i tried to host a game. nothing happened.

my z80 wont host and me z30 wont
Did you turn wireless on? Wireless must be turned on for the multiplayer to work.
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Old 05-22-2008, 07:06 PM   #68 (permalink)
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yeah.. then i get the XNA GAME STUDIOS like waiting for computer or something.

then after a bit it just resets.
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Old 05-22-2008, 07:47 PM   #69 (permalink)
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Quote:
Originally Posted by Xx Demon xX View Post
yeah.. then i get the XNA GAME STUDIOS like waiting for computer or something.

then after a bit it just resets.
That's what happened to me when my wireless was off...
For me the multiplayer works great, and I was actually playing with a friend in Business class...



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Old 05-22-2008, 08:09 PM   #70 (permalink)
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Quote:
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That's what happened to me when my wireless was off...
For me the multiplayer works great, and I was actually playing with a friend in Business class...
Yay! Good to know that it's working well. I figured it would cause I got it to stop crashing and everything but I hadn't been able to actually try it. FusionJones, I thank you.
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Old 05-22-2008, 09:00 PM   #71 (permalink)
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Wooo another version. This one allows you to turn off the acceleration on any difficulty. Basically, I took out difficulty 0 and added a new menu option to turn off the acceleration. Both with and without acceleration work fully with everything else. Enjoy
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Old 05-24-2008, 08:12 AM   #72 (permalink)
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Everytime I download your pong, it won't delete off my desktop or be moved anywhere until I restart. It's VERY annoying and it doesn't happen with any other games.

edit: And when I tried to go right on my Zune30, it wouldn't go right FIVE times until after I went left, but by that time, I already lost. And then when I tried to catch it all the way to the left of the screen, it shoved my paddle aside and dropped down.

*delete*

Last edited by miceylulu; 05-24-2008 at 08:14 AM.




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Old 05-25-2008, 12:36 PM   #73 (permalink)
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I'm not going to lie...I kind of hate it. Haha, sorry. Whats up with the weird acceleration and the way it bounces off the walls. Since when did the pong bar bounce off the wall? Also mine (on the zune 80) has some serious frame rate issues. Is this just me?

nevermind. I figured out how to turn off the acceleration and when not running through the computer it fixed the framerate issues. I wish it was easier to use the zunepad. I think the position of the paddle should just correspond to the position of your finger on the zunepad.

Last edited by jdoge13; 05-25-2008 at 12:48 PM. Reason: mistake



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Old 05-26-2008, 04:22 PM   #74 (permalink)
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Default Menu Glitch

There's an error such that you can keep scrolling above and below the title menu options indefinitely.
This needs to be fixed such that when you scroll down from the bottom-most option, the top option is selected or nothing happens and vice versa.



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Old 05-26-2008, 06:43 PM   #75 (permalink)
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I haven't even looked at this version yet. I'm going to download and let u know what i think.

edit
Weird controls, the paddle bounces and doesn't stop moving. I don't like that.

Last edited by ZuneMan4; 05-26-2008 at 06:55 PM.



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Old 05-26-2008, 07:02 PM   #76 (permalink)
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my computer says it could not be found or the file name has changed wtf is it talking about



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Old 05-26-2008, 11:30 PM   #77 (permalink)
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@Canadianzune: umm can't tell from that... what are you trying to do when it says that?

@ZuneMan4: you can turn off the acceleration/momentum in the main menu to make the controls the same as standard pong.

@Y2KBlackout: ya, I know about this one. Will be fixed soon. In the mean time just don't go up or down that far
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Old 05-27-2008, 01:19 AM   #78 (permalink)
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Known Bugs:

Infinite (Extra) Movements when going up past "one player", and below "quit"

Sometimes paddle wont move right at start of game unless i first move left(Sensor and acceleration options off)

When im in the menu, (One player, two player, etc...), and i click on back on the zune, it kicks me out, rather than me manually going to the quit button and clicking it.

Possible Fix Ups:

A more user friendly menu

Save my settings options(Sensor/acceleration/momentum)




So far thats what i experienced the first 10 minutes playing this game, havent tested the multi player yet, but nice job on this so far.

Last edited by liberate; 05-27-2008 at 01:32 AM. Reason: Found another glitch



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Old 05-27-2008, 09:39 AM   #79 (permalink)
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liberate: Thanks for the feedback. I'm gonna work on those bugs for the next release. For pressing back when at the menu, that's actually by design. There's not much of a way to press it on accident and since that's the only thing that makes sense to do if the user presses it at the main menu, I made it quit. Good idea about saving the settings, I'll look into that
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Old 05-27-2008, 01:35 PM   #80 (permalink)
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Thanks, I thought that the acceleration was only for the ball.



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