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Old 05-12-2008, 05:44 PM   #41 (permalink)
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Originally Posted by zachnehrenberg View Post
I have this strange feeling that this screen will appear in some of my games. Is this ok with you?
Yep. Do you want the PSD file?

I am eventually going to embed it into Thrust.



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Old 05-12-2008, 05:49 PM   #42 (permalink)
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Works fine for me. Though t worked by simply changing my Visual Studio C# to debug when it says Solution folder is missing. Then I deployed to my Zune and it ran fine. Gameplay is kinda linear though (needs more enemies, weapons, etc but those will probably take time).
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Old 05-12-2008, 07:55 PM   #43 (permalink)
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Works fine for me. Though t worked by simply changing my Visual Studio C# to debug when it says Solution folder is missing. Then I deployed to my Zune and it ran fine. Gameplay is kinda linear though (needs more enemies, weapons, etc but those will probably take time).
Cool, glad it works for you.

I have added some new projectiles to the game tonight, but am holding off on implementing the weapon system. I got some new art for enemies. I am burnt out from having 3 final exams today (Spanish II, Linear Algebra, Physics II) so the weapon system may come tomorrow with a playable version on wednesday or thursday!

For now, here is a screencap of the project open in VS08 Pro...
http://focusedgames.com/images/screenshots/gw3/code.jpg
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Old 05-12-2008, 08:19 PM   #44 (permalink)
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if you could add zune 30 support and music from the zune that would be amazing.
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Old 05-12-2008, 08:27 PM   #45 (permalink)
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if you could add zune 30 support and music from the zune that would be amazing.
Done.

And Done.
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Old 05-13-2008, 07:18 AM   #46 (permalink)
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There is no health for the player, but rather a progress to the next level. Each ship you let by and each time you get hit the progress bar gets lower. When it reaches 0, game over!

I am still using clicking the pad at all as firing the weapon because there simply aren't enough buttons to have switch weapon, fire, pause, and move while supporting the 30gb.
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Old 05-13-2008, 07:25 AM   #47 (permalink)
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Why not just have it set to Auto-Fire?
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Old 05-13-2008, 07:41 AM   #48 (permalink)
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That wouldn't be very much fun, now would it?
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Old 05-13-2008, 07:50 AM   #49 (permalink)
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I guess it depends on how challenging the game is. Having to use the touchpad to move and click at the same time can get frustrating on it's own.. causing the game to be less fun.
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Old 05-13-2008, 07:55 AM   #50 (permalink)
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I guess it depends on how challenging the game is. Having to use the touchpad to move and click at the same time can get frustrating on it's own.. causing the game to be less fun.
There is no touchpad support, you have to click to move now because of the 30gb Zune. So you shoot when you move, and can shoot when not moving.
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Old 05-13-2008, 08:24 PM   #51 (permalink)
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Just finally got this game to work and its great (playing on zune 30) can't wait to see what is in the next release.
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Old 05-14-2008, 08:30 AM   #52 (permalink)
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THIS GAME ROCKS!!!!!!!!! I was "IN THE ZONE" yesterday, score was > 12000 before it reboots itself. Just waiting for the next release.
Hope the new look is for another level, I kinda like the look and setup of the current version.
Also maybe some sound effects that could be muted.



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Old 05-14-2008, 12:36 PM   #53 (permalink)
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Originally Posted by jsedlak View Post


There is no health for the player, but rather a progress to the next level. Each ship you let by and each time you get hit the progress bar gets lower. When it reaches 0, game over!

I am still using clicking the pad at all as firing the weapon because there simply aren't enough buttons to have switch weapon, fire, pause, and move while supporting the 30gb.
Is this a new version? cuz it looks pretty good. is there a way to get this version, or are u still workin on it?




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Old 05-14-2008, 12:54 PM   #54 (permalink)
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It looks so much better here than the version i've got on my zune right now (the original) so keep up the updates, and very nice job!




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Old 05-14-2008, 01:03 PM   #55 (permalink)
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It looks so much better here than the version i've got on my zune right now (the original) so keep up the updates, and very nice job!
so there was an update? where? sorry to annoy, but could anyone point out the link where i can get the update?




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Old 05-14-2008, 01:09 PM   #56 (permalink)
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There hasn't i'm sorry for the confusion. The screenshots and the features he is adding i meant. The update won't be out for another 4 days or so.




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Old 05-14-2008, 01:20 PM   #57 (permalink)
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The new version is looking great!! Good work.
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Old 05-14-2008, 01:50 PM   #58 (permalink)
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Keep up the good work, I am waiting for the new version.



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Old 05-14-2008, 02:12 PM   #59 (permalink)
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There hasn't i'm sorry for the confusion. The screenshots and the features he is adding i meant. The update won't be out for another 4 days or so.
ok no problem. i was just wondering. ill be waiting for it then




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Old 05-14-2008, 02:46 PM   #60 (permalink)
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Quote:
I have added some new projectiles to the game tonight, but am holding off on implementing the weapon system. I got some new art for enemies. I am burnt out from having 3 final exams today (Spanish II, Linear Algebra, Physics II) so the weapon system may come tomorrow with a playable version on wednesday or thursday!
Te puedo ayudar con el test de Spanish II. ¿ Deseas esto ?
Solo necesitamos que termines el juego de Zune con el XNA y C#.
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