I'm not entirely sure how DiNo made his games, but from experience with a tile engine, I know you can draw things in layers, that is, a background layer, a layer with some things that you walk over, another layer that the player is on, as well as collision objects, and finally a top layer that would have things like tree tops so that it appears that you are going under something, even though you really aren't, it's just drawn on top of the player.


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