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Old 02-16-2009, 02:10 PM   #1 (permalink)
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Default [Older & HD] [In Progress] Zuneopoly

Because I have taken over on working on zuneopoly I have created a new thread just to keep things clean. You can go to the original thread here.

Working on:
- saving feature
- multi-player



I will update this about once a week and I'm hoping to have this done by July. I would like to give credit to shutout5591 who started zuneopoly.

Screenshots:

Note: the graphics will get better. I just got adobe illustrator and that will help a lot.

Last edited by kiknwing; 11-05-2009 at 07:54 PM. Reason: updated working on




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Old 02-16-2009, 02:56 PM   #2 (permalink)
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cool
ps. i was the one that made those zuneopoly pics
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Old 02-21-2009, 07:31 PM   #3 (permalink)
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Can't wait for this game!
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Old 02-27-2009, 04:56 PM   #4 (permalink)
you lost the game.
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2/24/09- There will be ads in the game. Currents sponsors are: Edge Products.
I wouldn't be selling ads in a game that might never get finished (especially since you "need somebody to help with coding"). :/
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Old 02-27-2009, 06:51 PM   #5 (permalink)
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Ads are never a good thing in any game. It pisses off gamers. I don't know why you would need ads anyways, as I'm sure that you're making or getting all the components for free, correct? The only reason for ads is if you're getting funded from them...





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Old 02-28-2009, 01:57 PM   #6 (permalink)
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By popular demand I will not put ads in the game.

Quote:
I wouldn't be selling ads in a game that might never get finished (especially since you "need somebody to help with coding"). :/
I would like help but I don't need help, just the more help I get, the faster I get it done. It WILL get done.

Last edited by kiknwing; 02-28-2009 at 02:07 PM.




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Old 03-09-2009, 12:29 PM   #7 (permalink)
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Any progress/news on the game?



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Old 03-10-2009, 08:00 PM   #8 (permalink)
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this sounds amazing, if you need any help i can help but, idk with what considering i have no game creation experience
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Old 03-11-2009, 07:10 PM   #9 (permalink)
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kiknwing if you see this give us an update on how its goin
good luck
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Old 03-11-2009, 07:19 PM   #10 (permalink)
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I cant wait.
Have this on my phone. Runs quite slow. I know the zune will change that.
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Old 03-12-2009, 04:24 PM   #11 (permalink)
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Sorry everyone that I haven't given any updates lately. I really have not done a lot with it over the past couple of weeks. I have a lot of work that I have to do for high school first so if your expecting the game to get done in the next month. That's not going to happen. I will continue coding the game when I have some free time and right now thats not a lot.




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Old 03-12-2009, 04:32 PM   #12 (permalink)
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its all cool kiknwing
maybe you could get another experienced developer to help you? that'd be cool
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Old 03-19-2009, 11:37 AM   #13 (permalink)
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Talking Weekly Update

Weekly Update: The menu is done , a video will be posted on the 1st post in the coming weeks of the working menu.




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Old 03-19-2009, 01:34 PM   #14 (permalink)
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woohoo. Any idea's on when itll be released?



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Old 03-19-2009, 01:37 PM   #15 (permalink)
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Quote:
Originally Posted by Dilpickle1 View Post
woohoo. Any idea's on when itll be released?
same....
but no rush no rush
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Old 03-19-2009, 04:29 PM   #16 (permalink)
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Quote:
Originally Posted by Dilpickle1 View Post
woohoo. Any idea's on when itll be released?
Quote:
Originally Posted by ShotDown View Post
same....
but no rush no rush
I'm hoping to have a beta sometime in July. When school is over, I will really be able to put a lot of work into the game.




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Old 03-22-2009, 11:56 AM   #17 (permalink)
you lost the game.
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I hope you've been working on things other than the menu. Menus are easy, and there's already quite a few prepackaged menu libraries (ZBlade, trucklib, and GameState come to mind). The hard part is the gameplay, and on that front it sounds like there's no change from the original version shutout dropped.
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Old 03-22-2009, 12:16 PM   #18 (permalink)
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When will you post that video?
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Old 03-23-2009, 08:56 AM   #19 (permalink)
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Quote:
Originally Posted by itsnotabigtruck View Post
I hope you've been working on things other than the menu. Menus are easy, and there's already quite a few prepackaged menu libraries (ZBlade, trucklib, and GameState come to mind). The hard part is the gameplay, and on that front it sounds like there's no change from the original version shutout dropped.
I'm really busy right now and I haven't put too much work into the game. I had the menu done in about a half hour. This game is not priority #1, I have other stuff that I have to code for my job. They thought it would be simple but decrypting a VIN number is very complex. Every year GM changes the format they do the VIN in. Right now the code is over 25,000 lines and thats because I have to put in every make and model of every car made from 1980. I have to also do my homework. So when school is out, I will have more time to work on this.




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Old 03-23-2009, 10:08 AM   #20 (permalink)
you lost the game.
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Originally Posted by kiknwing View Post
I'm really busy right now and I haven't put too much work into the game. I had the menu done in about a half hour. This game is not priority #1, I have other stuff that I have to code for my job. They thought it would be simple but decrypting a VIN number is very complex. Every year GM changes the format they do the VIN in. Right now the code is over 25,000 lines and thats because I have to put in every make and model of every car made from 1980. I have to also do my homework. So when school is out, I will have more time to work on this.
Ouch - I'd imagine that's not an easy task. I didn't realize you had so much going on.
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