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Old 12-20-2008, 05:30 PM   #1 (permalink)
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Lightbulb [WIP] Zune Empire

ZuneEmpire

Description of proposed game play:
ZuneEmpire would be a conquest game like
Age of Empires or Command or Conquer

The Main Objective is to destroy or capture all towns.

Basic Ideas:
You Will Use The TouchPad/Dpad to move a cursor which could be used to select farms,soldiers,or towns. you can also use to make soldiers attack other towns. when you select an enamy town, two options will pop up, Destroy, Or Capture

You will start out with the first upgrade of each catagory
-----------------------------------------------------------------
You have one main town which you can upgrade when you get enough conquest points.

Upgrades:
1.Hamlet
2.Village
3.Town
4.City

You have one main farm which you can upgrade when you get enough conquest points.

Upgrades:
1. 1/2 acre farm
2. 1 acre farm
3. 2 acre farm
4. 10 acre farm



In order to conquer more towns you must spend conquest points on warriors.

Upgrades:
1.Militia
2.Warriors
3.Raiders
4.Army

Conquest points would be earned by farming or conquering other villages.


---------------------------------------------------------------------

Description of button mapping:

Touch Pad/ D-Pad - cursor moving

Middle or Play/Pause Button - Select/Attack

Back Button - Upgrade Selected Farm/Village/Militia

---------------------------------------------------------------------
Edit:Currently A WIP

TEAM

Programmer - AndroidAdam

Prgmer Asst. - Namakemono45

Mapper - Me

Mapper/Spriter/Enemy balancer - sir justin

Spriter - (none right now) PM me if you want to help

----------------------------------------------------------------------
Info:

Zune Empire is a Real-Time Strategy game where your objective is to capture and destroy all towns in the game.(will add more l8er)


-------------------------------------------------------------------------
Proof Of Concept Video(Windows Version)

+ YouTube Video
ERROR: If you can see this, then YouTube is down or you don't have Flash installed.

Note: This is just to show the concept as of right now.
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Last edited by xxafallenheroxx; 01-06-2009 at 07:10 AM. Reason: ADD MORE INFO





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Old 12-31-2008, 03:12 AM   #2 (permalink)
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Alright, I've decided to drop everything and work on this. If I can get a team to make sprites/maps etc... I think I can pull it off fairly easily.



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Old 12-31-2008, 07:16 AM   #3 (permalink)
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Quote:
Originally Posted by AndroidAdam View Post
Alright, I've decided to drop everything and work on this. If I can get a team to make sprites/maps etc... I think I can pull it off fairly easily.
sweet! i can make maps, and i might be able to make sprites
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Old 12-31-2008, 02:03 PM   #4 (permalink)
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Alright, does the player need to pick up resources such as gold and bring them back to their base?



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Old 12-31-2008, 02:30 PM   #5 (permalink)
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Quote:
Originally Posted by AndroidAdam View Post
Alright, does the player need to pick up resources such as gold and bring them back to their base?

its up to you, your designing it, if you want me to right up detailed game of what i think it should be let me know, otherwise you can do w/e you want with it as long as its fun =)
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Old 12-31-2008, 02:59 PM   #6 (permalink)
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A suggestion if I may, wouldn't it be more prudent to create your maps in a .txt file and then draw it in game with bitmaps created in Photoshop?



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Old 12-31-2008, 03:29 PM   #7 (permalink)
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Quote:
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A suggestion if I may, wouldn't it be more prudent to create your maps in a .txt file and then draw it in game with bitmaps created in Photoshop?
A tile based engine is really nice, which I think is what you're suggesting. However the camera system I use to scroll background maps while keeping track of where the sprites should be drawn based on camera position doesn't play well with tiles. Plus I don't think the efficiency trade off would be worth it, just my opinion.


Alright, just wanted to check how much free rein I had over this and any specifications you wanted.



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Old 12-31-2008, 04:25 PM   #8 (permalink)
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Quote:
Originally Posted by AndroidAdam View Post
A tile based engine is really nice, which I think is what you're suggesting. However the camera system I use to scroll background maps while keeping track of where the sprites should be drawn based on camera position doesn't play well with tiles. Plus I don't think the efficiency trade off would be worth it, just my opinion.


Alright, just wanted to check how much free rein I had over this and any specifications you wanted.

as long as you make it im fine with anything. i did add a little more information in the first post tho. lemme know if you need maps made
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Old 12-31-2008, 06:15 PM   #9 (permalink)
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Turn Based Strategy not Real Time Strategy.




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Old 12-31-2008, 06:37 PM   #10 (permalink)
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No, it will be a real time strategy. Like age of empires or Command & conquer. I'm shooting more for age of empires.



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Old 01-01-2009, 01:19 PM   #11 (permalink)
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Quote:
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as long as you make it im fine with anything. i did add a little more information in the first post tho. lemme know if you need maps made
Yeah maps would be great. I epic fail at creativity so If you could work out maps that look like they could actually be used strategically, that would be great.



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Old 01-01-2009, 01:37 PM   #12 (permalink)
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You should put this under development discussions.
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Old 01-01-2009, 01:54 PM   #13 (permalink)
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Consider it done
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Old 01-01-2009, 02:45 PM   #14 (permalink)
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So I should I post a new thread in a different forum? Sorry if I'm too nooby.



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Old 01-01-2009, 03:06 PM   #15 (permalink)
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So I should I post a new thread in a different forum? Sorry if I'm too nooby.
That's probably your best bet.
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Old 01-01-2009, 07:39 PM   #16 (permalink)
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I handled this now
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Old 01-01-2009, 08:00 PM   #17 (permalink)
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Wait, so you copied the thread rather than moving it? That works...I guess...
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Old 01-01-2009, 08:06 PM   #18 (permalink)
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Yeah, some posts didnt deserve to be moved. Like my thumbs-up of his use of the request template
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Old 01-02-2009, 12:53 AM   #19 (permalink)
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I've made something of a proof of concept.
Just me scrolling to some sprites, selecting them and moving them around. It's windows based but I'm already working out the Zune controls.

+ YouTube Video
ERROR: If you can see this, then YouTube is down or you don't have Flash installed.


If you couldn't tell from the video, I'm in need of Background maps and sprites. Help with those would be greatly appreciated.



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Old 01-04-2009, 09:13 AM   #20 (permalink)
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i will make map! what diminsions?
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