thank you for fielding that one tut.
so yeah like he just said what we need now is people willing to help out. that's helping out in anyway you can level layouts, gun ref drawings, people ref drawings, even storyline ideas.
ANYONE CAN HELP OUT WITH THIS
but like most games we need programmers. and what we have to stress more then anything is that we are
NOT doin a true 3d game because we clearly know this is just impossible for the zune to do. so programmers don't get scared away by this concept it's really quite simple once you read into it.
here is the original concept description written by me i don't know how many months ago... i realize that we pretty much have to start from scratch from when this was first introduced so if you have
ANY questions at all please POST THEM
hey i'm a computer animator, so i can make some pretty sick 3d models and environments (and dumb them down for the zune). but i'm lost when it comes to programing of any kind. i was wondering if any programmers wanted to go in with me on making the best zune game to date. let me know if anyone is interested. (i'm not just some kid that started 3d modeling last week, i have a collage degree in computer animation)
just got the specs on the zune (thanks to aceofspades1005), processor speed= 532 mhz ram= 64 sdram 133 mhz
ok here's a example i threw together really fast. i have a idea for how to put this all together into a game on the zune but i REALLY need a programmer. so the end product would look something like this video below environment wise (except with textures and proper light of course). but i still have plenty of ideas for other parts of the game.
i'm almost sure that when i'm done with this we'll have a game that may not be true 3d but you wont' be able to tell the difference and that's all that matters!
update!
here's a basic grid just to show how the pictures would be set up, each number represents a picture and each letter represents a group of pictures. so this is how the pictures will be organized, clearly a real level will be much more complex but i just wanted to show a visual representation of how this will work. (just cuz it's top view in the grid map doesn't mean it's not gonna be first person point of view it'll look something like the video above, but with textures and what not of course) oh and i know the movement on the grid has some problems but don't worry i'll work out all the movement bugs before any playable version comes out
please voice your help or support on this!
....i'm going to also start contacting people in the old thread that said they wanted to help... i don't know if they'll still want to but it's worth a try.