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Old 11-28-2008, 01:44 AM   #121 (permalink)
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I agree that this game will never be finished on the Zune... but I disagree that the Zune cannot handle it
The only thing preventing this game to arise is a team that makes it. And I am speaking of a real team
There is nothing too hard about the game itself. And I totally disagree with the testing calculations above But thats another story...
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Old 11-28-2008, 12:07 PM   #122 (permalink)
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i wanna help! i can spread interest over at zunited for you if you want. get the to talk about it on podcast to get some help for you! email @ redsoxfan1810@gmail.com if you want me to help, well i will anyway.
p.s. i can do beta testing.



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Old 11-28-2008, 01:05 PM   #123 (permalink)
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why not take pokemon yellow and convert it in some way to xna
but if you do make it you have to be able to do the pokemontrade thing to



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Old 11-28-2008, 01:09 PM   #124 (permalink)
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They would have to completely re-write the code. This project looks like it's died like the one over at DarkZune.
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Old 11-28-2008, 01:53 PM   #125 (permalink)
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Quote:
Originally Posted by Timtacious View Post
They would have to completely re-write the code. This project looks like it's died like the one over at DarkZune.
Indeedy true

Hopefully sometime in the future someone get an organized team together who are dedicated to finishing such a task, as Dirk has been saying, you need really good leadership for such a project. If anything similar arises i'll be sure to support it
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Old 11-28-2008, 04:18 PM   #126 (permalink)
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I agree this CAN run on the zune the question is WHEN. umm someone made agba emulator that runs zat 7 fps awhile ago, making that run better is more practical than re-coding a game. anyway i'm gunnas stop checking this topic xD.
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Old 12-02-2008, 03:58 PM   #127 (permalink)
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yeah next time someone posts there making a pokemon game for zune can they atleast have like 20% of the game made or some progress. because dead or stalled or what ever you call it both this pokemon and dark zunes pokemons have got me all excited then dissapointed me.
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Old 12-02-2008, 07:42 PM   #128 (permalink)
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1.) great idea.
2.) are you going to use the original 151 pokémon or the new 493 (counting the 151).
3.) im a pretty good musician, so if you need anything just pm or e-mail me.
4.) i can also come up with new pokémon.



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Old 12-02-2008, 10:50 PM   #129 (permalink)
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Quote:
Originally Posted by REA View Post
1.) great idea.
2.) are you going to use the original 151 pokémon or the new 493 (counting the 151).
3.) im a pretty good musician, so if you need anything just pm or e-mail me.
4.) i can also come up with new pokémon.
It's great that you're offering support, but this project is dead in the water without programmers. You can have all the graphics in the world, but without competent programmers on board progress is impossible.
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Old 12-04-2008, 09:31 PM   #130 (permalink)
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we have graphics, we just need a project leader. Truck is busy with siret (I play it daily), Dirk is busy with valgards fate and gold chase (and whatever else he is making), We just need to be organized, with a project leader, as mentioned before
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Old 12-10-2008, 03:43 PM   #131 (permalink)
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people at zunited said this project is dead.
they removed my thread talking about the game, and how to get it to come to life.
plese help me!



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Old 12-10-2008, 03:49 PM   #132 (permalink)
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Note the new title. It is comatose. Go talk to zunited, or try to get a coder to get his or her butt over here to help. Otherwise, the people at zunited will be correct
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Old 12-11-2008, 04:46 AM   #133 (permalink)
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This thread is still open?? Is someone expecting the status of this game development to change, or are we waiting for more clueless people to post worthless tings here because they didnt bother reading the rest of the thread....?
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Old 12-11-2008, 05:21 AM   #134 (permalink)
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Alright, I'll lock it then

:locke:
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Old 12-30-2008, 07:18 AM   #135 (permalink)
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If anyone has anything new to report, they can PM me and I'll open this up right away. Even though it's probably finished and completely given up on by now
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