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#1 (permalink) |
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Jr. Member
Join Date: Jun 2007
Location: Mass
Posts: 312
Reputation: 78
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The purpose of this thread is for developers to post differences they have noticied from 3.0 CTP to Beta. This will make the process of converting and learning the Beta easier.
I will start off: Code:
Beta: MediaPlayer.PlayPosition - Get CTP: MediaPlayer.PlayPosition - Get, Set Also: Here is a link to the official connect site, where we can post feedback and read the feedback of others. https://connect.microsoft.com/feedba...spx?SiteID=226
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#2 (permalink) |
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Purger of Ignorance
zB Programmer
Section Staff Super Zuner Join Date: Jun 2008
Location: In my own world
Posts: 1,670
Reputation: 231
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Here is another change:
Code:
Beta: MediaPlayer.MovePrevious(); MediaPlayer.MoveNext(); CTP: MediaPlayer.Queue.MovePrevious(); MediaPlayer.Queue.MoveNext();
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"Against logic there is no armor like ignorance." - Laurence J. Peter Solitaire for your Zune! To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. Zune Book Reader! To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. Last edited by Netrix : 09-17-2008 at 04:05 PM. ![]() |
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#3 (permalink) |
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ehh not sure...
zB Programmer
Jr. Member |
just wondering, in hexic and poker they have the normal zunes ui popup when the music options are hit, is there now ways to do this like tiptups eblade or was that just programmed into those games
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#4 (permalink) | |
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Jr. Zuner
Join Date: Nov 2007
Posts: 39
Reputation: 10
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Quote:
Have you tested it? It didn't work when I did, zune just ignored PlayPosition and kept going on its own pace. I filed a suggestion on ms connect here: https://connect.microsoft.com/feedba...080&SiteID=226 Last edited by sectionboy : 09-17-2008 at 03:36 PM. |
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#5 (permalink) | ||
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Purger of Ignorance
zB Programmer
Section Staff Super Zuner Join Date: Jun 2008
Location: In my own world
Posts: 1,670
Reputation: 231
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Quote:
Quote:
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"Against logic there is no armor like ignorance." - Laurence J. Peter Solitaire for your Zune! To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. Zune Book Reader! To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. Last edited by Netrix : 09-17-2008 at 04:04 PM. ![]() |
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#6 (permalink) | |
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you lost the game.
zB Programmer
Section Staff Zune Freak Join Date: May 2008
Posts: 1,217
Reputation: 462
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Quote:
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#7 (permalink) | ||
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Jr. Member
Join Date: Jun 2007
Location: Mass
Posts: 312
Reputation: 78
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Quote:
Quote:
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#9 (permalink) | |
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Purger of Ignorance
zB Programmer
Section Staff Super Zuner Join Date: Jun 2008
Location: In my own world
Posts: 1,670
Reputation: 231
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No... It just says that Set is no longer implemented for PlayPosition. That does not necessarily mean that it is readonly.
As for Subtract() and Add(), at first I thought it would modify the PlayPosition directly by using them, but all they do is return the result, and leave the original variable untouched. The only way (that I know of so far) to change the PlayPosition is to do 'MediaPlayer.PlayPosition = new TimeSpan(...)', but that can not be done now, since it is readonly. This is definitely a problem. I really hope that they change it back to the way it was before. Another change: Quote:
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"Against logic there is no armor like ignorance." - Laurence J. Peter Solitaire for your Zune! To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. Zune Book Reader! To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. Last edited by Netrix : 09-17-2008 at 05:14 PM. ![]() |
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#10 (permalink) | |
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you lost the game.
zB Programmer
Section Staff Zune Freak Join Date: May 2008
Posts: 1,217
Reputation: 462
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Quote:
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#11 (permalink) | |
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Purger of Ignorance
zB Programmer
Section Staff Super Zuner Join Date: Jun 2008
Location: In my own world
Posts: 1,670
Reputation: 231
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Quote:
Code:
public TimeSpan Variable
{
get { return actualVariable; }
}
Of course, that would still make it effectively readonly to everything except the class to which it belongs.
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"Against logic there is no armor like ignorance." - Laurence J. Peter Solitaire for your Zune! To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. Zune Book Reader! To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. Last edited by Netrix : 09-17-2008 at 06:55 PM. ![]() |
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#12 (permalink) | |
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you lost the game.
zB Programmer
Section Staff Zune Freak Join Date: May 2008
Posts: 1,217
Reputation: 462
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Quote:
Since properties are pairs of functions, and value types used in return values are always passed by value, even a non-immutable struct can't be modified from a property (even a read/write property). This is because you're only modifying a copy of the struct.
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#13 (permalink) | |
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Purger of Ignorance
zB Programmer
Section Staff Super Zuner Join Date: Jun 2008
Location: In my own world
Posts: 1,670
Reputation: 231
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Quote:
I apologize for spreading misinformation.
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"Against logic there is no armor like ignorance." - Laurence J. Peter Solitaire for your Zune! To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. Zune Book Reader! To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. ![]() |
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#14 (permalink) |
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zB Programmer
Experienced Member Join Date: Mar 2007
Posts: 975
Reputation: 119
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I dont think we need RIG anymore, turns out we can deploy .ccgame files now.
Try it: Open your project, go to the Build file menu, then select Package XXXX as XNA Creators Club Game Then just find the XXXX.ccgame file in the bin folder of your project. When I tried it with a game it said the Target platform was Zune(Baked) Baked is my zunes name, so Im not sure if a ccgame file is limited to your zune or if it just takes your zunes name out of your computer Scratch that, You still need XNA to use ccgame files, but still this makes it alot easier to redistribute
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#15 (permalink) | |
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you lost the game.
zB Programmer
Section Staff Zune Freak Join Date: May 2008
Posts: 1,217
Reputation: 462
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Quote:
Thanks to the new bundled games (which deploy the XNA runtime, whether they actually use it or not), the runtime issue will be eliminated with RIG DP Phase 6. This means that games will finally be able to be deployed without legal impediment.
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#16 (permalink) |
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ehh not sure...
zB Programmer
Jr. Member |
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