Now that im swamped with school, work, and my social life I dont have much time to work on my zune games anymore, Here is the source code for the ZuneHero game i have.
Its still missing a lot.
i never got around to fixing the note positions to match the guitar neck background, and it still needs all the menus.
The code isnt commented, but if you want me to I can when I get some free time. I know the code isnt the best, but this was one of the first games I started coding so bear with it.
If anyone wants to pick this up, feel free as I wont be working on it at all anymore. If you do end up continuing it, just give me some credit.
Haha when I read the title that said ZuneHero source, I initially interpreted it as ZuneHero: Source, as in running on the Source game engine. Silly me
__________________
Quote:
Originally Posted by Adam Frucci
And you know what? Macs are too hip. Oh, look at me! I do graphic design! I wear women's jeans and hang out in coffee shops! I'm a DJ! Well good for you. My computer is not a fashion statement. It's a computer.
Now that im swamped with school, work, and my social life I dont have much time to work on my zune games anymore, Here is the source code for the ZuneHero game i have.
Its still missing a lot.
i never got around to fixing the note positions to match the guitar neck background, and it still needs all the menus.
The code isnt commented, but if you want me to I can when I get some free time. I know the code isnt the best, but this was one of the first games I started coding so bear with it.
If anyone wants to pick this up, feel free as I wont be working on it at all anymore. If you do end up continuing it, just give me some credit.
Now that im swamped with school, work, and my social life I dont have much time to work on my zune games anymore, Here is the source code for the ZuneHero game i have.
Its still missing a lot.
i never got around to fixing the note positions to match the guitar neck background, and it still needs all the menus.
The code isnt commented, but if you want me to I can when I get some free time. I know the code isnt the best, but this was one of the first games I started coding so bear with it.
If anyone wants to pick this up, feel free as I wont be working on it at all anymore. If you do end up continuing it, just give me some credit.
I might take on the project since my notepad for zune is almost finished.
LeddZepp do you still have the note images that Z00ND00D made for you?
I didnt use them because it would slow the game down, the reason my game runs faster than catnat's is because i use just a couple images and they are all very small(Around 5kb's) What i did is I made 1 white note image and in the game i change its color. That wouldnt really work with the note images z00nd00d made.
If you still want to try they should be in the guitar hero thread in the game request forum
I didnt use them because it would slow the game down, the reason my game runs faster than catnat's is because i use just a couple images and they are all very small(Around 5kb's) What i did is I made 1 white note image and in the game i change its color. That wouldnt really work with the note images z00nd00d made.
If you still want to try they should be in the guitar hero thread in the game request forum
Cool thanks but I thought about it and will probably only change the note pics (but keep them the same size), make the notes lined up with the frets, and fix the volume problem.
I tried to add a song selecter and main menu and continue to get the error message:
Error 1 Cannot autodetect which importer to use for "MainMenu\Play\Pause\Thumbs.db". There are no importers which handle this file type. Specify the importer that handles this file type in your project. C:\Documents and Settings\Aboygenius\Desktop\ZuneHero\ZuneHero\Cont ent\MainMenu\Play\Pause\Thumbs.db ZuneHero
Does anyone have any suggestions? Sorry if it is a n00bish question, this is only my second zune game.
I tried to add a song selecter and main menu and continue to get the error message:
Error 1 Cannot autodetect which importer to use for "MainMenuPlayPauseThumbs.db". There are no importers which handle this file type. Specify the importer that handles this file type in your project. Cocuments and SettingsAboygeniusDesktopZuneHeroZuneHeroContentMa inMenuPlayPauseThumbs.db ZuneHero
Does anyone have any suggestions? Sorry if it is a n00b question, this is only my second zune game.
Error 1 The type or namespace name 'MediaLibrary' could not be found (are you missing a using directive or an assembly reference?) C:\Documents and Settings\Aboygenius\Desktop\ZuneHero\ZuneHero\Menu _Selector.cs 23 9 ZuneHero
Quote:
Originally Posted by spaz3322
when will you post it???
The reason why developers take so long to release games is because there are things that can be fixed easily if given some time.
For example, I need help with:
Error 1 The type or namespace name 'MediaLibrary' could not be found (are you missing a using directive or an assembly reference?) C:\Documents and Settings\Aboygenius\Desktop\ZuneHero\ZuneHero\Menu _Selector.cs 23 9 ZuneHero
And since these are simple problems then why shouldn't we fix them before releasing, or would you rather have a game with many bugs or that doesn't even deploy?!
Last edited by Netrix; 09-03-2008 at 05:20 PM.
Reason: Double post
The reason why developers take so long to release games is because there are things that can be fixed easily if given some time.
For example, I need help with:
Error 1 The type or namespace name 'MediaLibrary' could not be found (are you missing a using directive or an assembly reference?) Cocuments and SettingsAboygeniusDesktopZuneHeroZuneHeroMenu _Selector.cs 23 9 ZuneHero
And since these are simple problems then why shouldn't we fix them before releasing, or would you rather have a game with many bugs or that doesn't even deploy?!
The MediaLibrary class only exists on the Zune version of the XNA runtime, so when you compile for your PC, it errors out because said class no longer exists.
Use conditional compilation to disable media library functionality on a PC build, like this:
Code:
#if ZUNE
MediaLibrary ml = new MediaLibrary();
// do media stuff here
#endif
If you want to target Zune, select Zune from the dropdown at the top of the screen.
Make sure you're using Microsoft.Xna.Framework.Media; at the top of your .cs file.
Thank you! It was such a simple problem, now it builds with the game but does not show up so that is something that I will have to work on.
Edit: Instead of adding a main menu, I have added zuneblade but do not know how to add volume control into my version of zune blade, or how to add an on screen in game options menu that you can click on and the zBlade pops up like in Scrambled Albums.