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| Development Discussions All developers who are coding games may stop by here for any help, suggestions, and everything development related. |
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#1 (permalink) |
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Experienced Zuner
Join Date: Sep 2007
Location: Vermont
Posts: 177
Reputation: 18
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while going over some tutorials, it occurred to me that you can use notepad to program, I actually knew this before, but, it made me think, if there was a notepad app for zune that could create and save .txt files, could you create an interface that can read those files and then use them? the only problem would be the files like pictures, unless zpaint could be integrated. This doesn't seem like it would be something that couldn't work, but eh, just wondering if it is possible/ thought of before. if
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\nn/===IRON MAIDEN RULES===\nn/ Xbox live/Zune= Epocilyps. Invites are fine. need people with zunes on my friends list. To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. ![]() ![]() |
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#2 (permalink) |
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Zune Guardian
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Wait...
So your planning to program with the zune? You mean like type up a program with the zune then save it and use it on the zune as a zune game?
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#3 (permalink) |
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Purger of Ignorance
zB Programmer
Section Staff Super Zuner Join Date: Jun 2008
Location: In my own world
Posts: 1,670
Reputation: 231
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Actually... I was just thinking about this recently. You could very well so some sort of scripting. An example:
Code:
:begin :int variable :variable add 5 :variable multi 2 :end That is just an example... I am sure there is better syntax for such a thing, but the idea is the same. The practicality of this is questionable, but I think in certain cases it could be useful to an extent. It is also greatly limited in what it can do, because you can not read true C# source code from a text file and have it run it. The source code would have to be compiled. The syntax and functions that we can understand mean nothing to Zune games. Thus, any code that you would want to read from a text file within the Zune game would have to be translated manually via a custom parser that is hardcoded into the Zune game. This means that you can not create true Zune games within a Zune game.
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"Against logic there is no armor like ignorance." - Laurence J. Peter Solitaire for your Zune! To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. Zune Book Reader! To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. Last edited by Netrix : 08-10-2008 at 04:30 PM. ![]() |
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#4 (permalink) |
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Experienced Zuner
Join Date: Sep 2007
Location: Vermont
Posts: 177
Reputation: 18
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well, not necessarily, but something like that. but something of the sort.maybe a similar word selection as in visual studios, make things a little easier. maybe hit play/pause to access it. but really it would be for small app creating, or creating on the go. maybe being able to import half-finished code and being able to edit them? it was more of a question than a current project...
and to netrix, I see... I wasn't positive that it would work, due to the text files being within the game, and doing so without proper loading to the device. it would probably just be a text file within a program without the proper loading through visual studios.
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\nn/===IRON MAIDEN RULES===\nn/ Xbox live/Zune= Epocilyps. Invites are fine. need people with zunes on my friends list. To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. Last edited by Epoc : 08-10-2008 at 04:37 PM. ![]() ![]() |
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#5 (permalink) | |
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Purger of Ignorance
zB Programmer
Section Staff Super Zuner Join Date: Jun 2008
Location: In my own world
Posts: 1,670
Reputation: 231
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Quote:
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"Against logic there is no armor like ignorance." - Laurence J. Peter Solitaire for your Zune! To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. Zune Book Reader! To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. ![]() |
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#6 (permalink) |
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Experienced Zuner
Join Date: Sep 2007
Location: Vermont
Posts: 177
Reputation: 18
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Maybe after you've written the program, you can take the .txt file from the game, it can then be synced into the program. maybe it can be used in conjunction with zune home? though again, if you need to sync it with the computer, It wouldn't really be practical, unless you were on a long trip without a computer.
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\nn/===IRON MAIDEN RULES===\nn/ Xbox live/Zune= Epocilyps. Invites are fine. need people with zunes on my friends list. To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. ![]() ![]() |
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#7 (permalink) | |
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Purger of Ignorance
zB Programmer
Section Staff Super Zuner Join Date: Jun 2008
Location: In my own world
Posts: 1,670
Reputation: 231
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Quote:
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"Against logic there is no armor like ignorance." - Laurence J. Peter Solitaire for your Zune! To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. Zune Book Reader! To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. ![]() |
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#8 (permalink) |
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Experienced Zuner
Join Date: Sep 2007
Location: Vermont
Posts: 177
Reputation: 18
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yeah, I didn't think there was really a way, save z unlocker, and i'm not sure how that would really work in the first place. but anyway, maybe it'll be inplemented in the actual release. eh, who knows...
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\nn/===IRON MAIDEN RULES===\nn/ Xbox live/Zune= Epocilyps. Invites are fine. need people with zunes on my friends list. To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. ![]() ![]() |
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#9 (permalink) |
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Purger of Ignorance
zB Programmer
Section Staff Super Zuner Join Date: Jun 2008
Location: In my own world
Posts: 1,670
Reputation: 231
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Using the HD hack will not give you access to files that are inside your Zune games. They are in a protected part of the hard drive that no one can access through Windows Explorer.
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"Against logic there is no armor like ignorance." - Laurence J. Peter Solitaire for your Zune! To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. Zune Book Reader! To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. ![]() |
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#11 (permalink) | |
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Purger of Ignorance
zB Programmer
Section Staff Super Zuner Join Date: Jun 2008
Location: In my own world
Posts: 1,670
Reputation: 231
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Quote:
That got me thinking about creating text within the game and having the game respond to it.
__________________
"Against logic there is no armor like ignorance." - Laurence J. Peter Solitaire for your Zune! To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. Zune Book Reader! To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. ![]() |
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#12 (permalink) |
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zB Programmer
Jr. Member Join Date: May 2008
Location: Bremen, germany
Posts: 454
Reputation: 246
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To be honest, I don't think that this is worth coding it. You will not be able to "make games" on the Zune itself. The notepad as some kind of integration to write down ideas might work, but I'd suggest, before you program a parser that understands simple lines of code, try making a cool game. The "write games on the Zune" thing will definetely not work in a satisfying way. You can't add new graphics or sound and you can't debug. To be honest, you will not be able to do anything on it, except adding some values or similar, but where is the sense in this?
Make games, no useless stuff...
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#13 (permalink) |
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Experienced Zuner
Join Date: Sep 2007
Location: Vermont
Posts: 177
Reputation: 18
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like I said, I didn't plan on building a portable game programmer, but was curious about if writing a .txt file on the zune could actually lead to having a program run on the zune. if it could work, I suggested having something like zune paint also integrated to create the new graphics, not that that has been released either, but it was just a question, and Netrix had the same idea, so it wasn't like it was a horribly bad idea, just something for programmers on the go, without a laptop.
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\nn/===IRON MAIDEN RULES===\nn/ Xbox live/Zune= Epocilyps. Invites are fine. need people with zunes on my friends list. To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. ![]() ![]() |
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#14 (permalink) |
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you lost the game.
zB Programmer
Section Staff Zune Freak Join Date: May 2008
Posts: 1,216
Reputation: 462
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Yeah, in order to be useful, a script engine needs to be so complicated that it would defeat the purpose in the first place.
Also you can write XNA games entirely using Notepad if you really want to. Visual Studio is just a fancy interface for the C# compiler, which you can run from a command prompt.
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#15 (permalink) |
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Purger of Ignorance
zB Programmer
Section Staff Super Zuner Join Date: Jun 2008
Location: In my own world
Posts: 1,670
Reputation: 231
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Yeah, I agree with the two of you. I do not plan on making such a parser... It was really just theory. I will probably make the notepad thing as a sort of extension so it could be inserted into any game, since I can use some things from the Book Reader and the keyboard from ZIM.
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"Against logic there is no armor like ignorance." - Laurence J. Peter Solitaire for your Zune! To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. Zune Book Reader! To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. ![]() |
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