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| Development Discussions All developers who are coding games may stop by here for any help, suggestions, and everything development related. |
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#1 (permalink) | |
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you lost the game.
zB Programmer
Section Staff Zune Freak Join Date: May 2008
Posts: 1,216
Reputation: 462
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Quote:
RIG isn't just for single applications - multi-application bundles have first-class support, too. RIG website RIG for developers Once you have your package together, you can have it added to the RIG application directory. This will help increase exposure to your application and make it clear that your app takes advantage of the RIG platform. To add your package, follow the instructions in the above link. If you're an end user, check out the information for users.
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#2 (permalink) |
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zB Nightshift
Support Team
Premium Member Section Staff Super Zuner |
Major props again here too, I'm glad that I got to see this project develop from what you showed me originally to this. Good job! Things like this are what the social is all about!
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#3 (permalink) |
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Jr. Member
Join Date: May 2008
Posts: 325
Reputation: 91
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Glad to see you released it, I will Rig my next version of phonebook, and heligame
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#4 (permalink) |
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zB Programmer
Jr. Member Join Date: May 2008
Location: Bremen, germany
Posts: 454
Reputation: 246
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I updated my GoldChase and RunningMan RIG's to 0.5.1
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#6 (permalink) |
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zB Programmer
Jr. Member Join Date: May 2008
Location: Bremen, germany
Posts: 454
Reputation: 246
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What do you mean? With 0.5.1 I mean the version of RIG Development Kit.
Running man is still V0.7 like it was weeks ago. I did not change the game, just rigged it.
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#7 (permalink) | |
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Zune Guardian
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Quote:
http://www.zuneboards.com/forums/dow...nning-man.html It says version 0.2 So my question is, are they any different? Or is there something I'm missing? Like you added 0.2 and 0.5.1 and rounded to 0.7?
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#8 (permalink) | |
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zB Programmer
Experienced Member Join Date: Mar 2007
Posts: 975
Reputation: 119
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Quote:
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#10 (permalink) |
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Jr. Member
Join Date: May 2008
Posts: 410
Reputation: 60
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RIG is pretty cool. My only bit of advice to developers is do not include the XNA DLL files in your package. Putting those in there instantly violates the EULA. As long as you don't, you should be good. I know this ruins some of the appeal of the tool (because now your users will have had to install the dev tools at some point to get that runtime), but thems are the rules of the EULA.
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#11 (permalink) |
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zB Programmer
Jr. Member Join Date: May 2008
Location: Bremen, germany
Posts: 454
Reputation: 246
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Hopefully in the rigged version there is nothing changed! I scrambled the assembly.cs files somehow. Of course I've been working on Running Man, but there is nothing I want to show publicly yet. There are boobytraps, jeeps and bridges already in the game, but I still have to do some more work on it. So basically the rigged version should be equal to the download version in the Running Man thread.
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#14 (permalink) |
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Squirt
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So what exactly does RIG do?
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#17 (permalink) |
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zB Programmer
Jr. Member Join Date: May 2008
Location: Bremen, germany
Posts: 454
Reputation: 246
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..... plus the developers do not need to "open source" their projects. RIG does not need the source to deploy the games.
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#18 (permalink) |
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Purger of Ignorance
zB Programmer
Section Staff Super Zuner Join Date: Jun 2008
Location: In my own world
Posts: 1,670
Reputation: 231
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"Against logic there is no armor like ignorance." - Laurence J. Peter Solitaire for your Zune! To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. Zune Book Reader! To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. ![]() |
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#19 (permalink) | |
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Jr. Member
Join Date: May 2008
Posts: 410
Reputation: 60
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Quote:
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