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| Development Discussions All developers who are coding games may stop by here for any help, suggestions, and everything development related. |
| View Poll Results: What Do You Think of Groove? | |||
| Great! |
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4 | 50.00% |
| O.K |
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2 | 25.00% |
| Not O.K |
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1 | 12.50% |
| Hate It |
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2 | 25.00% |
| To Fast |
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4 | 50.00% |
| To Slow |
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2 | 25.00% |
| To Hard |
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4 | 50.00% |
| To Easy |
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1 | 12.50% |
| Multiple Choice Poll. Voters: 8. You may not vote on this poll | |||
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LinkBack | Thread Tools |
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#23 (permalink) |
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zB Programmer
Jr. Member Join Date: May 2008
Location: Bremen, germany
Posts: 454
Reputation: 246
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I can download, I can compile, I can deploy... but it throws an error on startup that says: "System.InvalidOperationException"
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#24 (permalink) | |
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Experienced Zuner
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Quote:
in that case good job! looks great
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#26 (permalink) |
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Squirt
Join Date: May 2008
Posts: 22
Reputation: 11
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its an ok concept. but i dont know if u have tested it that much. cuz i have the zune 30 and when i started it up, it was was impossible too hit arrows that were zooming across my screen. lol. its a good start and it has great potential.
but u need to work on the speed and the ability to actually hit the keys. ![]()
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#28 (permalink) |
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zB Programmer
Jr. Member Join Date: May 2008
Location: Bremen, germany
Posts: 454
Reputation: 246
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#29 (permalink) | |
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Posting Disabled
Experienced Member
Join Date: Jun 2008
Posts: 807
Reputation: 287
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Quote:
File - Game_Playfield.cs Location - (Ln 66 Col 13 Char 13) - (Ln 69 Col 13 Char 13) If you do this the music will NOT play, and i don't think the arrows would move..... o ..... didn't think of that... you could add one regular music file that is not drm... other then that, the game will not work on your zune... sry... :-( |
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#30 (permalink) |
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Experienced Zuner
Join Date: Jun 2008
Location: Earth
Posts: 107
Reputation: -1
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way to hard! it might be my music but it has four key combos and I cant get to them and it's to fast!!
but very happy about the concep. pleas make better!!!
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trumpeter,Zuner,baseball player It's all good! ![]() |
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#31 (permalink) |
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zB Programmer
Experienced Member Join Date: Mar 2007
Posts: 975
Reputation: 119
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I moved this over to Development Discussions, as this isnt even playable yet, Good Luck with it
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#34 (permalink) |
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Zune Guardian
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Yeah this moves WAY to fast!
At least for me... Im horrible at DDR,Guitar Hero, and The Drums on Rock Band. Lol. Maybe it's cause I'm not rich and don't spend my life playing games! I just... Spend my days on zuneboards....
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#35 (permalink) |
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Jr. Zuner
Join Date: Jun 2008
Posts: 36
Reputation: 13
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I think it's alright, unlike a console game, you have to remember that there is physically no way to hold more than one direction down. The speed is certainly fast, but you shouldn't remove difficulty, instead, I suggest making separate difficulties. Just make sure that you have time to press another direction, because I frequently saw more than one direction in the same timeframe, which, as I said, is nearly impossible to hit.
Edit: @Outcast: I don't see how the Raycasting engine would help here, 3D doesn't mean better and the Raycasting engine isn't exactly designed for this type of game. -Irenicus
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#36 (permalink) |
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Support Team
Expert Zuner Join Date: Nov 2007
Posts: 2,928
Reputation: 189
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Lol, sounds very promising. Good work.
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#37 (permalink) |
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zB Programmer
Experienced Member Join Date: Mar 2007
Posts: 975
Reputation: 119
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You can, an if statement that contains the && operator linking together 2 button presses(or more if you want), it might be a little hard for the user to press them since the buttons are really close together though.
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#38 (permalink) | |
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Jr. Zuner
Join Date: Jun 2008
Posts: 36
Reputation: 13
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Quote:
Coding wise, yes I know that is possible. ![]() -Irenicus
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#39 (permalink) |
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Jr. Member
Join Date: May 2008
Posts: 410
Reputation: 60
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If you have a 4, 8, or 80 you cannot have multiple DPad buttons down (with the exception of diagonals like UP+Right). On the 30, you have multiple physical buttons so you guys can press Right+Left at the same time. The generation 2 devices only have one physical button under that pad. It just uses the location of your touch to determine which DPad button to emulate. So on the 4/8/80 models it is physically impossible to press Left+Right or Up+Down at the same time.
As for DRM, you don't need to use a try/catch block. On the Song class there is a property called "IsProtected" that will just tell you if it has DRM. So if that value is true, don't try to play that song. Problem avoided and code cleaner. ![]() |
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#40 (permalink) | |
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Jr. Zuner
Join Date: Jun 2008
Posts: 36
Reputation: 13
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Quote:
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