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| Development Discussions All developers who are coding games may stop by here for any help, suggestions, and everything development related. |
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#1 (permalink) |
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putis killed my baby!
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Ultimate Zuner Join Date: Jan 2007
Location: NYS
Posts: 6,070
Reputation: 266
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I am going all out with this thing. This uses all new code, and is going to be a humongous effort. I currently am less than halfway through the math side and then I have to implement the GUI (which is going to take forever as there are so many different pages) and the graphing mechanism (should take a day).
For operators it will support: "^", "/", "*", "%" (mod), "+", "-", ">", ">=", "<", "<=", "=", "!=", "~=" (approximately equal to), "&&", "||" for functions it will have "sqrt", "sin", "cos", "tan", "cot", "sec", "csc", "log", "ln", "asin", "ccos", "atan", "acsc", "asec", "acot", "abs", "floor", "ceiling", "ipart", "fpart", "torad", "todeg", "fact", "nPr", "nPr", "rand", "randInt", "toBin","not" I plan on ultimately having multiple graphing modes beyond just plain functions, probably polar and parametrics, beyond that will be depending. Honestly, this is going to take me a while to do as it's from scratch and will have a lot of features. However, I have no plans on implementing a CAS, so its calculus abilities will be numeric at best. Numeric derivatives and integrals as well as hyperbolic functions will be maybe in a later release, but not in the initial release. THe one thing I would appreciate is if someone wants to help me with making it look good, help me design a layout. PM me for details if you're good with GUI design and wanna help
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#2 (permalink) |
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Experienced Zuner
Join Date: May 2008
Location: somewhere in NC my zunetag is username
Posts: 171
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thanks nurta will help alot, although i don't know much code, although i am learning
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#3 (permalink) |
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Jr. Member
Join Date: May 2008
Posts: 325
Reputation: 90
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wow, man cant wait for this.
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#4 (permalink) |
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Support Team
Expert Zuner Join Date: Nov 2007
Posts: 2,858
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Sounds awesome!! I could definitely use a graphing calculator for if I ever forget mine/lose it. Good luck!
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#5 (permalink) |
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Jr. Member
Join Date: Apr 2008
Posts: 370
Reputation: 111
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draw a very quick mockup in mspaint, I'll give it shot. I just need to see how you want it done...
Edit: Heres a mockup I did for the calculator I was going to make, I personally really don't like how it turned out... ![]() Last edited by Tiptup300 : 06-27-2008 at 07:06 PM. |
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#6 (permalink) |
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Experienced Zuner
Join Date: May 2008
Posts: 174
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Haha, this is pretty cool! I'd have to see if I could get away with using my zune for math class then
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#7 (permalink) |
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Experienced Zuner
Join Date: Jun 2008
Posts: 141
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wow this would really help me in pre cal. anyways good luck with it
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#9 (permalink) |
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Experienced Zuner
Join Date: Jun 2008
Posts: 102
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I absolutely LOVE this idea. I agree that implementing a CAS would be difficult, but how about at least having some calculus operations on the graphs. Such as derivatives at a specific point or integrals over a range of area, min/max and such....
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#10 (permalink) | |
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putis killed my baby!
Administrator
Ultimate Zuner Join Date: Jan 2007
Location: NYS
Posts: 6,070
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Quote:
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#12 (permalink) |
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Zewbie
Join Date: Jun 2008
Posts: 2
Reputation: 10
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I have alot of experience with progrmming actual graphing calculators, like ti's.
so if you want any help with the calculator part, i'd be glad to help. i don't know how much i could do in the ways of graphic design, other than the key layout. |
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#13 (permalink) |
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putis killed my baby!
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Ultimate Zuner Join Date: Jan 2007
Location: NYS
Posts: 6,070
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http://www.zuneboards.com/staff/Nurt...scientific.zip
Just to prove I am working on it, here's what I have done so far. At this point it is mostly just a scientific calculator, the home screen works and the math works, Settings is there but I haven't figured out what settings to use yet so it's just default stuff. I still have to do the actual graphing part, which should be relatively easy, however I spent about a day working on what turned out to need time travel the way I was doing it so yeah...
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#14 (permalink) |
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Squirt
Join Date: Jul 2008
Posts: 12
Reputation: 10
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It'd be nice if you could fit all the functions that a TI graphing calculator had. It'd be a lot of extra work though but you could fit it all in by making a catalog menu like on the TI-89 where it lists all the functions.
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#16 (permalink) |
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Purger of Ignorance
Jr. Staff
zB Programmer Zune Freak Join Date: Jun 2008
Location: In my own world
Posts: 1,185
Reputation: 94
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I agree. This will be awesome when it is done.
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#17 (permalink) |
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Zuner
Join Date: May 2008
Location: On my computer
Posts: 51
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a while ago i read a book that taught me how to make a calculator for windows.
Maybe I'll be able to help with coding but im not entirely sure. pm on what you still need to have done and i'll see what i can do. ![]() Edit: it was a very simple calculator though but ill be glad to help in any way.
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#18 (permalink) |
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putis killed my baby!
Administrator
Ultimate Zuner Join Date: Jan 2007
Location: NYS
Posts: 6,070
Reputation: 266
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wooo
link It graphs! However it is laggy, slow, and not all functions work fully. I gotta work out some problems with negative numbers, as I'm only using one -, hence I have to tell it to figure out that -3^2 is (0-3)^2 versus nothing minus 3^2.
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To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. I'm sorry Dizzy, I don't swing that way To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts. my army, while you can ![]()
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#19 (permalink) |
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Experienced Zuner
Join Date: May 2008
Location: somewhere in NC my zunetag is username
Posts: 171
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i createda pretty crappy converter in c++ for ms-dos i was wondering if you could make this part of the calculator. more info here:http://www.zuneboards.com/forums/dev...sey-versa.html
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