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Old 06-17-2008, 06:44 AM   #1 (permalink)
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Default C# Raycasting Stuff

http://www.codeproject.com/KB/GDI-pl...Casting2D.aspx

i don't know nothing about programming so maybe you guys can take a look at this.

one thing i noted that seem very important is this

Quote:
don't cast a ray through the whole scene, but instead limit the length of the ray to |B-A|.
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Old 06-17-2008, 09:14 AM   #2 (permalink)
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It's almost the same thing as SimReality's raycasting engine.
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Old 06-17-2008, 09:15 AM   #3 (permalink)
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Not quite. This is using raycasting for doing collision checks and picking; not rendering it seems. So it's the same basic technique of shooting rays into a scene, but it has a different purpose.



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Old 06-17-2008, 09:22 AM   #4 (permalink)
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ah ok there's also this guy schnoogs someone might want to contact him to see what he has http://www.evilavatar.com/forums/showthread.php?t=51754
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Old 06-17-2008, 09:36 AM   #5 (permalink)
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I already wrote a raycaster for the Zune: http://www.zuneboards.com/forums/dev...x-release.html. Might need to be optimized, but we don't need to find someone to make one. It's done.



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Old 06-17-2008, 11:10 AM   #6 (permalink)
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Quote:
Originally Posted by SimReality View Post
I already wrote a raycaster for the Zune: http://www.zuneboards.com/forums/dev...x-release.html. Might need to be optimized, but we don't need to find someone to make one. It's done.
i understand that but my point is maybe looking at others would help you figure out how to make it faster. it always go back to seeing that pototo chase thing. i don't know. i'm not ashamed at being a noob with c# but i know that we are forever learning. i really dont have the patience to even get started. to be honest but i'll start following a book from a-z and see what happens.
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Old 06-17-2008, 11:14 AM   #7 (permalink)
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Quote:
Originally Posted by zunebro View Post
i understand that but my point is maybe looking at others would help you figure out how to make it faster. it always go back to seeing that pototo chase thing. i don't know. i'm not ashamed at being a noob with c# but i know that we are forever learning. i really dont have the patience to even get started. to be honest but i'll start following a book from a-z and see what happens.
It's not like he needs someone to tell him how to Optimize it




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Old 06-17-2008, 12:37 PM   #8 (permalink)
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If you read the raycastingX thread that he posted up, it said he's spending time working on dreambuildplay project.
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