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| Development Discussions All developers who are coding games may stop by here for any help, suggestions, and everything development related. |
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#22 (permalink) | |
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zB Programmer
Experienced Member Join Date: Mar 2007
Posts: 975
Reputation: 119
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Quote:
But to your question, no xna can read/open any files that come with the game. This works partly, I got it to read a Super Mario Land rom but button input hasnt been coded yet. ![]() |
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#23 (permalink) | |
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Experienced Zuner
Join Date: Apr 2008
Posts: 175
Reputation: 13
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#24 (permalink) | |
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Support Team
Expert Zuner Join Date: Nov 2007
Posts: 2,928
Reputation: 189
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Quote:
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#25 (permalink) |
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Senior Zuner
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awesome
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#28 (permalink) |
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Administrator
Ultimate Zuner Join Date: Jul 2006
Location: Fullerton, CA
Posts: 5,833
Reputation: 247
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Awesome, a huge step for Zune XNA development!
*cough* Pokemon *cough* ![]()
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#29 (permalink) |
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Support Team
Expert Zuner Join Date: Nov 2007
Posts: 2,928
Reputation: 189
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#30 (permalink) |
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Jr. Member
Join Date: Apr 2008
Posts: 392
Reputation: 121
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All the controls are done, I commented out the control detection before releasing.
If you guys make the emulator work well, I would happily do the menu system, rom selection, saving/loading profiles. Other than that nope, I don't know emulators, I also don't know raycasting. This is why I didn't/can't finish them. |
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#32 (permalink) |
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Experienced Zuner
Join Date: Apr 2008
Posts: 175
Reputation: 13
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He just said that in it's current state the Emulator will not work on the Zune. Technically any ROM from any game is illegal unless you own the game and dump it yourself. You'd have to find a site that hosts the ROM files for download.
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#33 (permalink) |
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zB Programmer
Experienced Member Join Date: Mar 2007
Posts: 975
Reputation: 119
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It does actually, Like i said before I got a game running but all the code for input was commented out so i was only able to see the start screen, and i havent looked at it since. Tiptup wants someone to optimize it.
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#34 (permalink) |
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Experienced Zuner
Join Date: Apr 2008
Posts: 175
Reputation: 13
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Yes, I know, but you can't _do_ anything with it. Hence, in it's current state, it dosen't work. If you put it on your Zune you can't play games with it. Atleast not untill someone makes Controls for it.
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#35 (permalink) |
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Zuner
Join Date: May 2008
Posts: 56
Reputation: 27
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Ignore my post about code changes, i had assumed since it wouldn't run the rom i tried that it needed the same changes as the NES emulator had needed, but like was said here, this does actually work on the zune with some roms.
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#36 (permalink) | |
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Zuner
Join Date: May 2008
Posts: 78
Reputation: 14
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If it works can someone optimize the emulator to actually work and run well on the zune. controls, menu layout, stuff like that. Alot of us thought this wasn't possible than Tiptup here show us up. lmao. good work Tiptup. You did something we thought impossible. +rep
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#37 (permalink) |
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zB Programmer
Experienced Member Join Date: Mar 2007
Posts: 975
Reputation: 119
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The problem with the emulator is, is that it doesnt even work right, i tried to load up the same rom on the widows version of this and it looked like it worked perfectly at first, but the screen doesnt move right.
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#38 (permalink) | |
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Super Zuner
Join Date: Nov 2007
Location: Memphis
Posts: 1,515
Reputation: 98
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#39 (permalink) |
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Zuner
Join Date: Nov 2007
Posts: 56
Reputation: 11
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So, I don't have my Zune with me and my computer doesn't support pixel shading so I can't test the Windows version but I'm curious, does it not have any input system right now or does it work on Windows and just isn't implemented for the Zune yet? If it's just not ported from Windows to Zune, I could possibly do that myself.
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