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Old 08-28-2008, 08:43 PM   #201 (permalink)
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I was going to test the code on pc but i'm getting an error


It states that it cannot load due to the manifest indicated does not match the one made...







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Old 08-28-2008, 10:56 PM   #202 (permalink)
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Originally Posted by scottmc29 View Post
If you can get it to call Present at 60FPS, that would mean it's running at full speed since the video and processor are syncronized. However it sounds like it's hogging the Zune CPU and XNA doesn't have time to update.

The next version should be slightly faster as the memory system has been changed. The switch statements in memory.cs are gone and there's no inheritance. After that I'll be working on the processor code, profilling shows it to be the biggest bottleneck(it was Tile.Draw before).

Also has anyone tried using the frame skipping feature. I know I ask this all the damn time, but it's been weeks now and nobody has said anything. I added that just for you guys, hoping it would speed things up.
Heh, yeah I've used it. It does speed it up a little, not by much though.



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Old 09-02-2008, 05:42 PM   #203 (permalink)
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Now i just need to get the darned thing to run a gb file...or find one




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Old 09-02-2008, 05:51 PM   #204 (permalink)
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Now i just need to get the darned thing to run a gb file...or find one
Google GBA roms.




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Old 09-02-2008, 06:10 PM   #205 (permalink)
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Originally Posted by narutor22 View Post
Google GBA roms.
That emulator only plays GB and GBC roms, not GBA.
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Old 09-02-2008, 06:14 PM   #206 (permalink)
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That emulator only plays GB and GBC roms, not GBA.
OOOOOOOOOOOOOHHHHHHHHHH!!! Sorry! I didn't know.




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Old 09-02-2008, 06:21 PM   #207 (permalink)
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Google GBA roms.
It was asking for a minesweeper (PD).gb. Unfortunately you can't legally get it...so I took my copy of Pokemon Blue...dropped it in the directory, renamed it as minesweeper (PD) and it loads...

now to get the thingamajig on to my zune hehe...it's brain burn time




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Old 09-03-2008, 02:09 AM   #208 (permalink)
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Correction: PD roms are not illegal.

(I still won't link them, though)




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Old 09-03-2008, 08:24 AM   #209 (permalink)
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Correction: PD roms are not illegal.

(I still won't link them, though)
The beloved ESA is protecting it...


nomatter




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Old 09-03-2008, 08:51 AM   #210 (permalink)
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The beloved ESA is protecting it...


nomatter
Then it is not PD (Public Domain).
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Old 09-03-2008, 02:58 PM   #211 (permalink)
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Old 09-03-2008, 03:00 PM   #212 (permalink)
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That settles that.
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Old 09-03-2008, 03:25 PM   #213 (permalink)
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Quote:
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That ROM website is fake and lists everything as ESA-protected, regardless of whether it is or not. It pretty much exists to make money by gaming Google.
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Old 09-03-2008, 09:25 PM   #214 (permalink)
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That ROM website is fake and lists everything as ESA-protected, regardless of whether it is or not. It pretty much exists to make money by gaming Google.
Another reason for me to shun Booble(cough)Google...sorry.




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Old 09-04-2008, 12:52 AM   #215 (permalink)
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Freakin' Awesome!
+rep



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Old 09-04-2008, 08:39 AM   #216 (permalink)
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Is this emulator working at somewhat normal speed now?



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Old 09-04-2008, 08:53 AM   #217 (permalink)
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Originally Posted by avatarpatch View Post
Is this emulator working at somewhat normal speed now?
Not yet.
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Old 09-06-2008, 03:49 PM   #218 (permalink)
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I don't want numbers...but is it beyond 10fps on zune?




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Old 09-06-2008, 03:54 PM   #219 (permalink)
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I don't want numbers...but is it beyond 10fps on zune?
then you do want numbers, think before typing please

I ask that you and others exercise patience unless you can help contribute
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all hail trogdor!




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Old 09-06-2008, 04:09 PM   #220 (permalink)
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then you do want numbers, think before typing please

I ask that you and others exercise patience unless you can help contribute

I ask that you take your own advice...

No i do NOT want numbers(as stated in previous post)...i asked if the Emu ran faster than 10fps? (A yes or no would have made me happy)




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