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Old 05-31-2008, 06:13 AM   #1 (permalink)
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Default This is sweet!

http://www.xnadevelopment.com/tutorials.shtml




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Old 05-31-2008, 07:10 AM   #2 (permalink)
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No, actually.....it's not, since that's for XNA 2.0.




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Old 05-31-2008, 07:56 AM   #3 (permalink)
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Quote:
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No, actually.....it's not, since that's for XNA 2.0.
well hmm... so if i followed the tut it wouldn't work?



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Old 05-31-2008, 11:02 AM   #4 (permalink)
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Quote:
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well hmm... so if i followed the tut it wouldn't work?
well... it'd help you learn XNA but you'd still have to learn how to program on the zune... it'd just make you more comfortable with the software.
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Old 05-31-2008, 11:21 AM   #5 (permalink)
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ok so quick question, if you guys knew how to program in XNA for 360 and windows platforms than how did you begin development on the zune does'nt it have similar qualities in developement accept diffent API's and libraries anc certain restrictions on the Zune. How'd you guys do it?




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Old 05-31-2008, 12:25 PM   #6 (permalink)
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basically for what i know about zune xna is that all the graphics are sprites so all of my focus in learning will be towards manipulating and using sprites.



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Old 05-31-2008, 06:39 PM   #7 (permalink)
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yeah thats what making a zune game is about right sprite manipulation and collision




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Old 05-31-2008, 08:38 PM   #8 (permalink)
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Its mostly all about math actually




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