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| Development Discussions All developers who are coding games may stop by here for any help, suggestions, and everything development related. |
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#1 (permalink) |
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Jr. Zuner
Join Date: May 2008
Posts: 30
Reputation: 9
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Someone should put like all the games out so far and all the applications into ZuneBlade, that way you would only have to restart to exit to the Zune, not to play different games.
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#2 (permalink) |
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Experienced Zuner
Join Date: Apr 2008
Posts: 175
Reputation: 13
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For the 100 millionth time, ZuneBlade is a MENU SYSTEM for developers to use in thier game. It is not a stand alone application/game, it is not a library for games, and it was never meant to be used as such, and probably, unless for some unknown reason, someone decides to make it that way, never will be. Furthermore, the zune is built to Restart when you exit a game, there is NO BYPASSING this in the Current CTP.
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#3 (permalink) |
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Jr. Zuner
Join Date: May 2008
Posts: 30
Reputation: 9
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Even if it was made for that, what I'm saying is that it could be used to make a game-player so that you wouldn't have to exit out every time to play a different game.
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#4 (permalink) |
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Jr. Member
Join Date: May 2008
Posts: 410
Reputation: 60
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Actually it can't. The way the XNA framework runs is such that you can only run a single game instance. You cannot launch a second game from within another game without a substantial refactoring of that second game's code. It's a pain to restart, but it would be a LOT of work to get this to do what you want. They're working on making it not restart after each game, so hopefully we'll see that when 3.0 actually releases near the end of the year.
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#5 (permalink) |
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zB Writer
Member Join Date: Dec 2006
Location: P-Vegas
Posts: 610
Reputation: 24
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Sim wouldn't it be possible to do it if you put all the files into one program....but then you wouldn't be able to add new games without adding new code.
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#6 (permalink) |
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Jr. Member
Join Date: May 2008
Posts: 410
Reputation: 60
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No, it won't work. I just explained why. The framework only allows once instance of a Game class to ever run without shutting down and restarting. It's just the way it was made. It is doable to work around this, but it's a lot of work. It's just easier to quit a game and launch another. Plus we can always hope that the 3.0 release will remove the Zune restarting thing and then it will be less of an issue.
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#7 (permalink) | ||
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Jr. Zuner
Join Date: May 2008
Posts: 30
Reputation: 9
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