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Old 05-28-2008, 08:14 AM   #1 (permalink)
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Default Gameboy Emu

http://forwardcoding.com/projects/gbaemu.html

this is the advance version im still looking for the old one also looking for a sega master system

http://code.google.com/p/cogwheel/ (Sega Master System)

Last edited by zunebro : 05-28-2008 at 08:27 AM.



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Old 05-29-2008, 04:19 AM   #2 (permalink)
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I wish I knew more about code, how would this be ported to zune?



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Old 05-29-2008, 05:09 AM   #3 (permalink)
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I'm guessing it can't just like XNASharpNES because some of the APIs and things are not readily available to the Zune, and since this uses DirectX thats probably another huge snag.



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Old 05-29-2008, 05:13 AM   #4 (permalink)
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heck i thought xna was direct x lol... direct xna blah... well i thought the gameboy stuff would be alot easier than going for the big system except atari 2600 which heck i wouldnt mind even those old graphics...



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Old 06-07-2008, 03:45 PM   #5 (permalink)
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Paper Boy!!!



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Old 06-07-2008, 06:53 PM   #6 (permalink)
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Quote:
Originally Posted by zunebro View Post
heck i thought xna was direct x lol... direct xna blah... well i thought the gameboy stuff would be alot easier than going for the big system except atari 2600 which heck i wouldnt mind even those old graphics...
Direct X is 3D rendering, and for the millionth time, the zune has no 3D rendering capabilities.



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Old 06-07-2008, 07:36 PM   #7 (permalink)
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... I was kinda excited when i saw this thread title, Gameboy Emu in developement!? Sweet! .. but no. :-(
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