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| Development Discussions All developers who are coding games may stop by here for any help, suggestions, and everything development related. |
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#1 (permalink) |
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Zuner
Join Date: Jun 2007
Location: Mass
Posts: 62
Reputation: 25
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I downloaded Benjamin Nitschke's XNA Tetris from abi.exdream.com.
It is upconverted, then when I try to right-click the solution and select "make zune copy" it creates the .cproj and says "object reference not set to an instance of an object". Any ideas? Thanks NOTE: This isn't just for tetris, its for the pong i found there too. I know I can just dl these from this site, but I want the practice.
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#3 (permalink) |
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Jr. Staff
Hacks and Mods Crew Zune Guardian Join Date: Mar 2007
Posts: 689
Reputation: 80
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Give us more info, it should point you to a line number
edit: nvm I downloaded it and i couldnt find anything wrong with it except that vc2008 cant convert it from vs2007 correctly Last edited by LedZepp : 05-14-2008 at 01:18 PM.
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#4 (permalink) |
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zB Programmer
Jr. Member Join Date: Dec 2007
Posts: 287
Reputation: 18
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I'm pretty sure is because you are using a 64 bit OS
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#5 (permalink) |
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Zuner
Join Date: Jun 2007
Location: Mass
Posts: 62
Reputation: 25
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I use 32 bit windows xp...
The apps are written in vs 05 and this is vs 08. I dont know y it wont work. Here are the games. If you could convert tetris pong and breakout for me, it owuld be very appreciated. even more so: how did u do it. Thanks!
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#6 (permalink) |
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Jr. Member
Join Date: May 2008
Location: Seattle, WA
Posts: 341
Reputation: 49
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It's probably because you are using an XNA 2.0 game trying to convert it to an XNA 3.0 CTP game. You'll have to create a new Zune project in VC# 2008 and just drag in the code files (and any content). You might have to adjust more stuff because a game for Windows doesn't automatically scale down or anything for the Zune. So you'll have to do a lot of editing to get stuff drawing the right size and in the right position.
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