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Old 05-10-2008, 07:33 PM   #1 (permalink)
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Default [In Progress] Pacman

Well, I've been working on this for about 10 hours, porting it from Ben Coley's initial XNA pacman source code (see below):
http://blogs.msdn.com/ukstudentzine/...vangelist.aspx

Well, the initial trial was, obviously, getting the resolution correct. Basically, I had to scale down and rotate all the sprites respectively.

Next, Ben had used the keyboard as a controller, but obviously the zune doesn't have a keyboard. Using common sense, I snagged the Thrust controll dll from Galactic Wars 3. I then renamed all the keyboard references to see the zune 30 click buttons.

Next (yes, I have even more to say), using photoshop as a pixel ruler, I measured and remapped all the collisions (as you can see some collisions are still missing) for the entire level.

Next still, I had to redo some of the ghost exit code for making the ghosts leave the center (this is still very buggy and needs work).

Finally, I attempted to remap the edible dots grid for pacman, but this turned out much less successful than the rest of my modificatons.

So. Here's what still needs to be done:

-Fix ghost pen exit AI
-Fix ghost pen door closing
-Fix dot grid
-Fix collision mapping for the scenery in the level (some places are too tight a squeeze, others are too large, this needs to be tightened down)
-Fix the score (which is rotated the wrong way and is incorrectly positioned)

As you can see, there is much work still to be done, but I'm going to let you all have a crack at fixing it yourselves.

You can download the file here:
http://tinyurl.com/6dqqlc

Please feel very free to modify, fix, tighten up the screws, or otherwise improve this code, as long as you upload your improved revisions here. Thanks!

EDIT: New progress pictures!! No new code yet though





~Marshillboy
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Last edited by Marshillboy; 06-11-2008 at 09:12 PM.



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Old 05-10-2008, 07:55 PM   #2 (permalink)
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My apologies, everyone. It appears that I did something to break the ghost code before I released.
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Originally Posted by Adam Frucci
And you know what? Macs are too hip. Oh, look at me! I do graphic design! I wear women's jeans and hang out in coffee shops! I'm a DJ! Well good for you. My computer is not a fashion statement. It's a computer.



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Old 05-10-2008, 07:58 PM   #3 (permalink)
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If you get this working correctly, I will praise you. lol
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Old 05-10-2008, 07:58 PM   #4 (permalink)
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Quote:
Originally Posted by Marshillboy View Post
My apologies, everyone. It appears that I did something to break the ghost code before I released.
No's!
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Old 05-10-2008, 08:01 PM   #5 (permalink)
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Pacman. O_O If you get it working, I'll love you even more than I already do. (for SZIP)




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Old 05-10-2008, 11:14 PM   #6 (permalink)
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marshillboy at it again lol
i love you for this game when you finnish
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Old 05-10-2008, 11:18 PM   #7 (permalink)
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lotta love!... but... i cant resist... i love you for making pacman!!!!
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Old 05-11-2008, 12:14 AM   #8 (permalink)
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Just an update everyone:

I would advise you all against downloading this code. It's buggy and not what I intended. Wait until my next release for any modifying you might want to do.

In other news, I decided: to heck with the current crappy-a level design this guy found. I'm starting fresh with the original level sprite and I'm switching the aspect ratio back to portrait instead of landscape. This will solve many problems I'm currently encountering.
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And you know what? Macs are too hip. Oh, look at me! I do graphic design! I wear women's jeans and hang out in coffee shops! I'm a DJ! Well good for you. My computer is not a fashion statement. It's a computer.



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Old 05-11-2008, 09:04 AM   #9 (permalink)
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A good quality pacman game sounds awesome. I probably can't do anything to help you, but I'm eagerly waiting for a playable version. Good luck.



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Old 05-12-2008, 02:24 PM   #10 (permalink)
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Any estimate of when this will be done?
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Old 05-12-2008, 03:47 PM   #11 (permalink)
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Quote:
Originally Posted by Marshillboy View Post
Just an update everyone:

I would advise you all against downloading this code. It's buggy and not what I intended. Wait until my next release for any modifying you might want to do.

In other news, I decided: to heck with the current crappy-a level design this guy found. I'm starting fresh with the original level sprite and I'm switching the aspect ratio back to portrait instead of landscape. This will solve many problems I'm currently encountering.
I think that's a good idea, good luck!
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Old 05-13-2008, 12:59 PM   #12 (permalink)
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this would be the best game if you got it working and had music



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Old 05-13-2008, 02:02 PM   #13 (permalink)
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The beta release will not have music. At the moment, I'm fixing collision errors, text positioning, movement problems, and sprite issues.
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Originally Posted by Adam Frucci
And you know what? Macs are too hip. Oh, look at me! I do graphic design! I wear women's jeans and hang out in coffee shops! I'm a DJ! Well good for you. My computer is not a fashion statement. It's a computer.



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Old 05-13-2008, 06:59 PM   #14 (permalink)
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I'm insanely busy as of late, otherwise I'd help you with the debugging and beta testing and advice, I'm sorry for getting you into this and then getting busy, but it is beyond my control. Appreciated mucho!




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Old 05-14-2008, 07:44 PM   #15 (permalink)
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pacman , another game at the top of my wish list




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Old 05-16-2008, 03:26 PM   #16 (permalink)
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Hey!..Marshillboy! What's the status on the project now?........I'm really excited about this game!



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Old 05-16-2008, 11:24 PM   #17 (permalink)
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At the moment, umisguy is helping me out with some movement code, after that and some minor tweaking, we may be ready for a beta/pre-beta release.
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Originally Posted by Adam Frucci
And you know what? Macs are too hip. Oh, look at me! I do graphic design! I wear women's jeans and hang out in coffee shops! I'm a DJ! Well good for you. My computer is not a fashion statement. It's a computer.



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Old 05-17-2008, 04:19 AM   #18 (permalink)
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this is the single greatest piece of news i've ever read on the internet
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Old 05-20-2008, 04:39 PM   #19 (permalink)
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cool, so as your last post was 4 days ago, I think pac-man beta may be coming soon!!!




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Old 05-24-2008, 09:59 AM   #20 (permalink)
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:O I cant wait till this is done.

Nobody can refuse to play pacman
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