3. Amount of freetime per day - 1-3 hours ( 5-6 on weekends)
4. Known Programming Languages (if any): Visual basic, Basic, Pbasic, Blux (weird oldschool language) and C#
5. Short Bio on your past experiences with XNA game studio (if any):i have made 6 game and apps- released apps flashlight 1 - flashlight 2 - strobe light ; non released cannon game (like missile command) Invading galaga (like invaders and galaga cross breed) WIP games Sp*re creature creator for zune.
6. Why should you be able to join the team?: I'm a team player, good with xna, sociable and i use spell check (omg the best attribute!!!)
cool get back to me when you can.
Last edited by itsthatsguy; 10-24-2008 at 05:12 PM.
1. Zuner2012
2. 15
3. varies on schedule and school
4. Some C#, learning more
5. Learning the different parts, used it since 3.0 CTP release.
6. I'm an aspiring Zune games designer, and would be a god aspect to the gaming design team.
trevor. (nick: aflakjuju/aflak/aflak6)(i prefer aflak/aflakjuju
11
im home schooled and my mom counts C#/any computer language as school
Known Programming Languages (if any): basic html, basic javascript
Short Bio on your past experiences with XNA game studio (if any):
Why should you be able to join the team?
im confident? no seriously. im already starting my 1st game.(Black:Birth of All Evil(based off the actual book)u can let me join or not. your choice.
1. Dogfaceoen1(Dogface)
2. 17
3. 0 - 6 hours really depends on school and sports tend to have a few hours a week at least
4. C#, a little Visual Basic, and XNA
5. So far I have two games released for the Zune, Cannon Game and Space Quest. I have also spent quite a while working with XNA/C# for windows on a few projects that never really got finished.
6. I have many ideas for Zune games and the coding skills to execute them.
Would really like to see community Zune games increase in complexity and quality as a display of what XNA and the Zune can do as well as provide a fun time.
__________________
Games made so far: Cannon Game, Space Quest, Tap Tap Defense
Zune id: Dogfaceone1
"Don't be surprised people die, be surprised your alive"
I have created a pong game for the zune and currently I'm working on Zuneopoly.
I have put in a lot of time learning xna and now I'm starting to get pretty good at it. I intern at edge products in the software engineering department and I'm learning a lot of C# there. I was named the sterling scholar for roy high school in computer technology and currently in the running to be named the state (UT) sterling scholar in computer technology. I would greatly contribute to the zuneboards community.
Name: SmileDog
Age: 13
Amount of freetime per day: On weekdays: about 1 hour: Weekends are usually about 3-4+ hours
Known Programming Languages (if any): C#(Basic), Labview, basic HTML.
Why should you be able to join the team: I am willing and wanting to contribute to the community.
__________________
Formally SmileDog.
Note: I prefer to have conversations over Skype, not over PM.
You will be bottom priority if I happen to be talking to a friend/relative.
thx Jorvette!
1. Nathan Tornquist
2. 16
3. 1-4 hours depending on schoolwork
4. C#, Python, CSS, HTML, Basic
5. I have written six games, all included in Arcade Classics. I know the XNA library.
6. I have the knowledge and experience, and am interested in working on collaborative projects.
What the heck, I guess I will just post an application. Couldn't hurt.
1. Nickname: Extron
2. 16
3. 1 to 4 hours, depending on the day.
4. C++ (have taken two college classes in C++), C#, would be able to program other languages based on C++, such as Java, with a little time working on them.
5. I am currently working on three games in XNA, adequate understanding of the library, currently studying networking and 3D games.
6. I would like to simply get my name out there, and would love to contribute to any collaborative projects.
I don't know if this matters, but I have experience in other software, such as 3-D graphics with Blender.
C/C++, C#, Python, PHP, Java, Ruby, some Lua, some JS, HTML, CSS
Created a couple games for the Xbox, one will be coming out soon. Great experience with 2D, some exp. with 3D (though, learning more), have had some DirectX experience
I can program well and have good ideas, good with designs too
Note, also done some effects programming (on a small scale) and know some good tricks, or at least where to find how to do them
Programmed with SDL, OpenGL, win32 programming, DirectX, some other libraries, some scripting language graphics apis..
I've done some basic networking coding too
Something else, I know Inkscape and Gimp like the back of my hand