protectedoverridevoid Draw(GameTime gameTime)
{
GraphicsDevice.Clear(Color.White);
spriteBatch.Begin(SpriteBlendMode.AlphaBlend);
spriteBatch.DrawString(font, "Hello! I am a Zune!".ToString(),
new Vector2 (20, 50), Color.Black);
spriteBatch.End();
base.Draw(gameTime);
}
__________________
Now Works With All Zune Models!
Quote:
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We talked about this. Bypass the word filter again and you'll be infracted. -Seb
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Last edited by Berty; 09-22-2009 at 05:25 PM.



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