Development Discussions [Archive] - Zune Boards

PDA

View Full Version : Development Discussions


  1. Help Me With Volume Control!
  2. Zune Pad Scrolling Feature
  3. Find full path of Content.RootDirectory?
  4. Need betaTesters for my Helicopter game
  5. Attn: Zune Game Developers
  6. hola/space invaders
  7. [In Progress]Xmonster...need a little help
  8. [In Progress][BETA] Groove
  9. [In Progress] Light Cycle Game + 3d engine
  10. [In Progress] Pennington's Jewel
  11. any good books
  12. What happens when you run out of ram?
  13. [Work in Progress] Mythic
  14. [In Progress]Donkey Kong Arcade
  15. ATTN: Please read this before posting in the Development Forum
  16. Zune Home -- Potentional Application Suite
  17. Translucent windows
  18. [IN PROGRESS] Backgammon
  19. [SOLVED] Precompiled fonts?
  20. Game Icon Thumbnails
  21. [IN PROGRESS] Graphing Calculator
  22. Thinking about it...
  23. how do i make a game?
  24. I need help with Portal for the Zune
  25. Problem in smoothing tile moving logic
  26. Game development contest????
  27. Performance: 30GB vs 4/8/80GB
  28. Help with dopewars Like game.
  29. A coutinuation of discontinued "3D" Zune Shooter Game
  30. Hi-Res Games for Television
  31. "3D" Maze
  32. C# Raycasting Stuff
  33. [In Progress] zImage Application (zBook viewer)
  34. Need some good resources
  35. Unknown error in my code (Memory leak?)
  36. How do you...
  37. BG: Battle gorund
  38. RaycasterX Release
  39. ZuDoKu
  40. Supporting Several Languages in Your Game
  41. ArkZunoid - WIP
  42. a zune racing game I am planning out
  43. [In Progress] ZuNES - NES Emulator
  44. " Zune Hero Come Back!!!"
  45. Running man is the BEST GAME SO FAR
  46. Renaming Save files On Zune
  47. Game Design Considerations
  48. [WIP] Zune Shooter
  49. Game Emulator Question
  50. Questions about zunepad(it's not a game request)
  51. [IN PROGRESS] Pac Man for Zune
  52. Gameboy Emulator + Raycasting Demo - Unfinished
  53. How Do you make games with XNA 3.0
  54. Signal Strength
  55. WIP versions
  56. [In Progress] Super _____ World
  57. Is there a way to play the game without Deploying to a Zune?
  58. Someone is working on a top-down Racing game for the zune
  59. reference a non-static field?? and a couple more questions
  60. Sprite fonts.
  61. Frogger
  62. Snake Game - WIP Video
  63. In Game - Current Device Volume??
  64. Brake-Beat [help!]
  65. Write an Article, Win a Zune!
  66. PrimitiveBatch
  67. [IN PROGRESS] BlackJack
  68. [In Progress] Sudoku
  69. Rendering In Landscape Mode
  70. Willing to do graphics for games.
  71. C# Garbage Collection Problems
  72. last.fm
  73. HELP...How To Get Games OFF Zune
  74. Zune Tutorial issues...
  75. This is sweet!
  76. retrieve album art
  77. ZuneBlade Idea
  78. Zune Games output to TV
  79. Want to learn how to program these games
  80. What about a Java games?
  81. Need Ideas
  82. Adventure (In progress)
  83. zBlade?
  84. .txt Viewer
  85. Read from Text File
  86. Okay nothing better to do so here it goes
  87. Access Name of Zune
  88. Gameboy Emu
  89. hey look what i found :)
  90. Atari 2600/7800 emulator
  91. Including fonts without requiring them to be on the target system
  92. Is there ANY way to get past the Pixel Shader 1.1 Error Message?
  93. First post woo hoo! Torque X
  94. Need help with fonts
  95. need Segoe UI.TTF
  96. Learning C#, don't worry, I did Google.
  97. Zune-A-Sketch
  98. Zune paint
  99. For everyone looking to learn C#
  100. [In Progress] zJewels
  101. Valgards fate
  102. If anyone's good with rectangles, i'll let them beta test Beat Wave
  103. What game(s) are you working on?
  104. Some tips for developers
  105. Zune Game Tutorials
  106. Asian Character Support in SpriteFonts?
  107. [SOLVED] Issue in homemade animation class
  108. Just a thought...
  109. Announcing Slaam! Mobile
  110. Music Visualization Discovered!
  111. how do you make zune games?
  112. Overriding base.Update()
  113. problem with rockrain SD
  114. More sensitvie touch
  115. Disable exit?
  116. Question on Drawing strings to screen
  117. Managed to update this snake game to 3.0.. now what..
  118. Any wanna get together and start a team to try and tackle some of those request
  119. Is there a way to run Zune applications without Deploying them?
  120. [In Progress] British Bulldog
  121. Frustrating problem with my game...
  122. Please Post if the game supporters 30 gig zune
  123. Wanna learn C# in 24 hours?
  124. How to..?
  125. zBook Reader [Proposed]
  126. Guide to game development for Zune
  127. Deploying Games Problem
  128. Achievement Points
  129. Zunepad Speculation
  130. [SOLVED] Get Device Info
  131. Changing a game to touch.
  132. Sprite Programs
  133. [PLEASE READ] Connect Item For Restart Issue
  134. Can you use gif images?
  135. [In Progress] Zuno
  136. RPG Framework
  137. Someone can help this guy making this game...
  138. Null Object Reference
  139. Renaming games
  140. What folder are the games kept in ?
  141. The First RPG... on the zune
  142. Is this a problem? (with the games Ive downloaded)
  143. HELP IN VISUAL C# 2008
  144. [In Progress] Pacman
  145. Some info to pass along...
  146. Garbage Collect
  147. Zune Multiplayer Stuff
  148. Converting XNA 2.0 games to XNA 3.0
  149. Help
  150. Common Misconceptions FAQ
  151. XNA or bungie
  152. NES Roms 99% sure to work!
  153. Pirate Zune Games
  154. 3d games on zune?
  155. Open Source Games in .NET languages
  156. Xna
  157. Controls
  158. Theories on what we can produce
  159. Get the XNA Game Studio Express!
  160. [Theory] Web Browser
  161. How To Prepare Yourself for XNA 3.0
  162. zB Game Developers Application Thread

ZuneBoards Recommends:


Top Zune Sites Microsoft Zune Player Top Site ListZune-Sites.com - Microsoft Zune web sites Zune MAX Top Zune Fans