Quote:
Originally Posted by Netrix
That is not good at all. XNA has a 'default character' option that replaces characters that can not be displayed with a default character. I added that message in the cases where the text from the file can not even be loaded and instead crashes XNA. Try splitting the text file into two files and see if they both give you that error.
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I tried what you suggested, and both files are giving me the same error. I've done both a deploy, and a debug. Both load the files to the Zune (80gb if that makes a difference), seemingly without a problem.
Thanks in advance for any help you might be able to give me with this.
EDIT: Well, I managed to get the file to open on the Zune by converting it to a pdf, and then back to txt. Must be something in the coding of the original file, but I'll be damned if I know what I'm looking for. If you're interested, I can send you a copy of the original file, so you can look into the problem.