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Old 08-31-2009, 07:42 AM   #263 (permalink)
Azu-nyan
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Quote:
Originally Posted by vbetts View Post
It's not emulation if you want to convert it.

The thing is though, a 500mhz cpu should enough for a gb emulator. I have no experience with XNA at all, but if I had to guess why it's not working right, is because the zune OS is not as open as what actual windows OS is for freeware. But then take into consideration other things, like the memory. 32mb was it or something like that? That's not enough really to load the emulator into, then process the rom. Unless something becomes more open for the Zune, I don't think we'll see anything improved until the ZuneHD comes out with the tegra inside of it. Until then, the only option is to basically remake the game.
It's the compact .NET framework. It's just slow, and there's no way to run anything but managed code, C#. The memory is a bit of an issue but can be worked around with smart programming, loading and unloading from the RAM as needed. The game itself can be up to 2 GB.
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Quote:
Originally Posted by #sos-dan
21:42 <Azu-nyan>: And no, no happying. <.<
21:42 <Azu-nyan>: fapping*
21:42 <vonPreussen>: Freudian typos xD



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