Quote:
Originally Posted by brenttiscool15
I think that the game makers should include the font file in the game package or whatever just in case someone doesn't have it.
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Everyone was doing that before the advent of .ccgame files; the only people who needed the fonts were n00bs, and the n00bs were too retarded to copy and paste them.
However, .ccgame files resolve the problem. Precompiling .spritefont files and distributing the .xnb file works too, but this breaks every time XNA gets updated.