Quote:
Originally Posted by AndroidAdam
A tile based engine is really nice, which I think is what you're suggesting. However the camera system I use to scroll background maps while keeping track of where the sprites should be drawn based on camera position doesn't play well with tiles. Plus I don't think the efficiency trade off would be worth it, just my opinion.
Alright, just wanted to check how much free rein I had over this and any specifications you wanted.
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as long as you make it im fine with anything. i did add a little more information in the first post tho. lemme know if you need maps made