Quote:
Originally Posted by itsnotabigtruck
I started working on officially updating SIR TET to 3.0 last night, and I found that the XNA beta breaks the blockscheme loader. This causes a crash about halfway through loading the game. I'm going to have to investigate why it does that.
Additionally, the new XNA beta loads assets at a speed that makes the CTP seem fast. :/
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thats exactly the problem im having....when i first converted it and deployed it i thought it worked because i saw the first screen that says sir tet..so i thought it worked and threw it up here...although then i investigated when i found out that people were saying it wasn't working..and found that problem..
your probably better than me at coding so if you wanna try to fix it than be my guest