View Single Post
Old 09-19-2008, 09:45 PM   #48 (permalink)
brenttiscool15
Jr. Member
 
brenttiscool15's Avatar
 
Join Date: May 2008
Location: Victorville, CA
Posts: 282
brenttiscool15 is on a distinguished road
Send a message via AIM to brenttiscool15 Send a message via MSN to brenttiscool15 Send a message via Yahoo to brenttiscool15
Default

Quote:
Originally Posted by itsnotabigtruck View Post
I started working on officially updating SIR TET to 3.0 last night, and I found that the XNA beta breaks the blockscheme loader. This causes a crash about halfway through loading the game. I'm going to have to investigate why it does that.

Additionally, the new XNA beta loads assets at a speed that makes the CTP seem fast. :/
thats exactly the problem im having....when i first converted it and deployed it i thought it worked because i saw the first screen that says sir tet..so i thought it worked and threw it up here...although then i investigated when i found out that people were saying it wasn't working..and found that problem..

your probably better than me at coding so if you wanna try to fix it than be my guest
__________________






brenttiscool15 is offline   Reply With Quote