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Old 09-07-2008, 06:24 PM   #7 (permalink)
ZeroStart
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Thanks for the great comments! Yes, it's based off of the RayCasterX framework, although nothing with sprite animation or movement had been worked on.

The next thing to work on is a "collision detection" class that reports when two sprites intersect.

Keep you posted.

ZeroStart...AKA Sunaj...AKA januS
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