Thread: joint effort
View Single Post
Old 07-31-2008, 09:23 PM   #18 (permalink)
leefy008
Jr. Member
 
leefy008's Avatar
 
Join Date: Jul 2008
Location: dc
Posts: 438
leefy008 is on a distinguished road
Send a message via AIM to leefy008
Default

Quote:
Originally Posted by The Undead View Post
see though the only problem, is that if it gets to big it wont fit, currently the zune has a reserved space of(I think, im not sure) 2gigs for games.
hmm, i did not know that. i'm really glad you brought that up. well zune games right now are very small. so 2gb is a lot considering most of it is free. not saying i'm gonna start trying to hog up everyones games space with my game. but 200mb out of 2gs isn't bad. the only thing i can really do is start rendering and see what happens. it shouldn't take to long i'm really fast with these kinds of things. and before i start work on characters made just for this game i'll render out characters i've made in the past for other things, just to see how big it is.

but really the environments are gonna be the biggest thing compared to guns people and other what nots. the other good thing about the way i plan on doing this is that i can make the environments as detailed as i want and they'll render out to the same size no matter how much is in each one, the only thing is it'll take longer to render, and i got a access to a render farm .

you can't tell me that even if i only get one level up and running and it takes up 1gb you won't want to see a multilayer first person shooter on your zune. you wouldn't download it and play it till you need that space for something else?

Last edited by leefy008; 07-31-2008 at 09:32 PM.





leefy008 is offline