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Old 07-06-2008, 05:55 AM   #33 (permalink)
Manticore-X
Zuner
 
Join Date: Jan 2008
Posts: 59
Reputation: 44
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Ok, I think I need to make a couple things totally clear right now. (if any of this comes across as rude I do not mean it to, I just woke up :P )

1. This is really early in development for the most part. To address your first point, the trail is erased when you hit your own or enemy's wall. If you hit the outside you stay fine. Why? Because this is in there to help me figure out glitches. In the final game it doesnt matter. You hit it, you die

2. I am not sure what you mean by perfectly straight. If you mean that the line looks bent sometimes it has nothing to do on my part. It is a combination of how we get the 3d points, how we draw lines, and how the grid can be drawn on any float (if you dont understand this it doesnt matter) whereas you can only draw points to int pixels.

3. This is kind of unimportant to the game right now. One day they might lower, but they might just dissapear. It doesnt matter. Right now I am focusing on getting the game to work, the AI decent, multiplayer working, and other things that are core to the game

Also to any who wants to make graphics for the game. Please talk to me first. I know people want to help out, but my friend and I have most of it under control (Unless you are an AI wiz, please talk to me!! :P).

If you want to talk to me about anything you can PM me or reach me at AIM: Manticore0X

Thanks for all the support guys, and once again I hope this isnt coming off the wrong way to anyone.

Oh and one more thing, for the couple people that have the game please give me feedback privately. Thanks! (because I really do love the feedback!)

Last edited by Manticore-X : 07-06-2008 at 06:14 AM.



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