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Old 06-19-2008, 09:18 AM   #1 (permalink)
jackluo923
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Default A coutinuation of discontinued "3D" Zune Shooter Game


I really love the idea of the zune shooter, but unfortunately, the developer of the original game stopped developing because of performance issue of zune 8.

Here's what I have so far:
-The source code is based on this
http://www.codeplex.com/raycasterx/S...leCommits.aspx
- I have tested out the performance of the raycasting engine and I think it works pretty well for zune 30 and possibally zune 80 as well. Below are 2 youtube video to show the performance.
+ YouTube Video
ERROR: If you can see this, then YouTube is down or you don't have Flash installed.

+ YouTube Video
ERROR: If you can see this, then YouTube is down or you don't have Flash installed.

- I've mastered the map file which is included in the raycasterX source code download.

Here's what we, developers, need to work on to finish the game.
-Add a animating sprite like the sprite in "the running man" game. Below is the link
http://www.zuneboards.com/forums/dow...nning-man.html
-Add the Zuneblade application the this project for music management and settings. There's a game called scrambled albums which calls the zuneblade when it's needed, otherwise it's hidden from view. I'd like to do that if it's possible
-Add a gun to this game. I saw the original zune shooter game, it had a static gun image in front of the raycasting walls. I believe by using a gun, it'll speed up this ray casting engine because there'll be less raycasting to render.
-Add a fog of some kind to this game in order to speed up the raycasting engine. The fog prevents is a device in "modern" game engine which speed up the game, thus distant obejcts won't be drawn in the game until it gets close to the camera.
-Add sound effects to the game
-Add a shooting device to the game to destory/make sprite disappear.

Any developer is free to add any ideas, improve the code, contribute graphics, contribute idea or contribute anything to this game. All credits will be given to the developers who have helped.

Thank you for reading.



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Last edited by jackluo923 : 06-21-2008 at 11:21 AM.




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