Quote:
Originally Posted by LedZepp
You can but you need to know the ASCII codes for those languages, then just open up the spritefont file inside the game project, and then change these lines:
<Start>"&#""32;"</Start>
<End>"&#""126;"</End>
(remove the " from both, i had to put them in otherwise the browser parses them as ascii codes and outputs the letters)
to reflect the new ascii codes(keep the &# in though)
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Hmm, shouldn't the ASCII codes be universal, at least for the cyrillic alphabet, I mean Russian, Bulgarian, Macedonian and others languages are all written in Cyrillic, so shouldn't the codes be for the alphabet, and not the language?
If so, my suggestion is that any game being created t the moment or already done, should have an option to be translated, personally I'm ready & willing to translate all of them, but I'm not that good at coding, to say actually I learned Borland C++ a long time ago, so if you could help me out I'd be thankful.