Quote:
Originally Posted by Hawthorne
Okay, I feel fresh out of ideas on that point of the program.
How about the encoding of text? Is it a possibility for me to translate the program into let's say Bulgarian, Russian or some other language in Cyrillic?
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You can but you need to know the ASCII codes for those languages, then just open up the spritefont file inside the game project, and then change these lines:
<Start>"&#""32;"</Start>
<End>"&#""126;"</End>
(remove the " from both, i had to put them in otherwise the browser parses them as ascii codes and outputs the letters)
to reflect the new ascii codes(keep the &# in though)
Quote:
I just realized this would be a cool feature for xna to have,not needed, but cool.
Im going to go suggest it
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I believe its already been suggested, so search before adding a new one(on the xna website i mean)