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Originally Posted by Spike!
I thought the issue was that the zune wasen't designed to see other types of files in XNA or something. Unless the Emulator gets around this somehow.
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I was wrong, the emulator even has its own importer to use for roms so no need to set the build action can still be compile.
But to your question, no xna can read/open any files that come with the game.
This works partly, I got it to read a Super Mario Land rom but button input hasnt been coded yet.