In Game - Current Device Volume??
When you enter an application the current device sound level is set to whatever the Zune volume level was set to.
The SoundEffect.MasterVolume ranges from 0.0f to 1.0f relative to the current device volume.
How do you set the "Current Device Volume".
To test if it has been set, turn the volume to 0 before starting the application. The volume in the game will be at 0. Does anybody know how to get around this?
I'm working on an Alarm Clock and this is kinda an important part of it if the person's volume was turned all of the way down or really low before starting it.


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